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Shaun-Fong / CircularMenu.cs
Created May 3, 2023 04:02 — forked from alexanderameye/CircularMenu.cs
Circular menu for the Unity Editor
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Ameye.EditorUtilities.CircularMenu;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Ameye.EditorUtilities.Editor.CircularMenu
@Shaun-Fong
Shaun-Fong / TriggerContainerEditor.cs
Created January 13, 2021 05:17 — forked from bzgeb/TriggerContainerEditor.cs
Example Drag & Drop area in a custom inspector for the Unity editor
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor (typeof(TriggerContainer))]
public class TriggerContainerEditor : Editor
{
private SerializedObject obj;