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Shaun-Fong / ActionManager.py
Created March 12, 2025 09:02
Blender Action Manager
import bpy
import os
bl_info = {
"name": "Action Manager",
"author": "ShaunFong",
"version": (1, 0, 0),
"location": "View3D > UI > Action Manager",
"description": "Manage and append actions from external .blend files and apply them to selected armatures.",
"category": "Animation",
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@Shaun-Fong
Shaun-Fong / CircularMenu.cs
Created May 3, 2023 04:02 — forked from alexanderameye/CircularMenu.cs
Circular menu for the Unity Editor
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Ameye.EditorUtilities.CircularMenu;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Ameye.EditorUtilities.Editor.CircularMenu
@Shaun-Fong
Shaun-Fong / TriggerContainerEditor.cs
Created January 13, 2021 05:17 — forked from bzgeb/TriggerContainerEditor.cs
Example Drag & Drop area in a custom inspector for the Unity editor
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor (typeof(TriggerContainer))]
public class TriggerContainerEditor : Editor
{
private SerializedObject obj;