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    Phaser 3 Example
  
        
  
    
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  | <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/phaser-arcade-physics.min.js"></script> | |
| </head> | |
| <body> | |
| <script> | |
| var config = { | |
| type: Phaser.AUTO, | |
| width: 800, | |
| height: 600, | |
| physics: { | |
| default: 'arcade', | |
| arcade: { | |
| gravity: { y: 200 } | |
| } | |
| }, | |
| scene: { | |
| preload: preload, | |
| create: create | |
| } | |
| }; | |
| var game = new Phaser.Game(config); | |
| function preload () | |
| { | |
| this.load.setBaseURL('http://labs.phaser.io'); | |
| this.load.image('sky', 'assets/skies/space3.png'); | |
| this.load.image('logo', 'assets/sprites/phaser3-logo.png'); | |
| this.load.image('red', 'assets/particles/red.png'); | |
| } | |
| function create () | |
| { | |
| this.add.image(400, 300, 'sky'); | |
| var particles = this.add.particles('red'); | |
| var emitter = particles.createEmitter({ | |
| speed: 100, | |
| scale: { start: 1, end: 0 }, | |
| blendMode: 'ADD' | |
| }); | |
| var logo = this.physics.add.image(400, 100, 'logo'); | |
| logo.setVelocity(100, 200); | |
| logo.setBounce(1, 1); | |
| logo.setCollideWorldBounds(true); | |
| emitter.startFollow(logo); | |
| } | |
| </script> | |
| </body> | |
| </html> | 
  
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thank you