Skip to content

Instantly share code, notes, and snippets.

View kawashirov's full-sized avatar

kawashirov kawashirov

View GitHub Profile
@Steveplays28
Steveplays28 / distant_horizons_shader_compatibility_information.md
Last active April 28, 2025 14:42
Distant Horizons shader compatibility info

Distant Horizons shader compatibility information

Distant Horizons v2.0.0 (and up) shader compatibility information.

v2

Install guide

Fabric

@aymericbeaumet
aymericbeaumet / delete-likes-from-twitter.md
Last active May 3, 2025 05:36
[Recipe] Delete all your likes/favorites from Twitter

Ever wanted to delete all your likes/favorites from Twitter but only found broken/expensive tools? You are in the right place.

  1. Go to: https://twitter.com/{username}/likes
  2. Open the console and run the following JavaScript code:
setInterval(() => {
  for (const d of document.querySelectorAll('div[data-testid="unlike"]')) {
    d.click()
 }
@SrPhilippe
SrPhilippe / vrchat-dynamic-bone-config.md
Last active September 24, 2024 08:17
Nice configs for dynamic bone to use on VRChat

Vrchat dynamic bone configs

Hair

Normal Long Hair Other
name value name value name value
damping 0.2 damping 0.894 damping 0.025
elasticity 0.05 elasticity 0.1 elasticity 0.008
stiffness 0.8 stiffness 0.783 stiffness 0.85
@koteq
koteq / gplus_img_title.user.js
Created June 23, 2017 11:44
G+ hover image title
// ==UserScript==
// @name G+ hover image title
// @version 1.0
// @match *://plus.google.com/*
// @run-at document-end
// @grant none
// ==/UserScript==
/* jshint esnext: true */
const decodeFileName = (src) => {
@DeflatedPickle
DeflatedPickle / MinecraftEnergyTypes.md
Last active March 29, 2025 17:47
A simple table for Minecraft energy types and a matrix for conversion rates.

Minecraft Energy Types


Energy Name Abbreviation Original Mod Version
Anima AM Anima-Mundi 1.11.2
Blutricity BE (NO) Redpower 1.6.4
Charge RP (NO)/Fz? Factorization 1.7.10
Crystal Flux CF Actually Additions 1.12
@nikhan
nikhan / twitter.sh
Created January 1, 2016 04:45
twitter ffmpeg
ffmpeg -i test.mov -vcodec libx264 -vf 'scale=640:trunc(ow/a/2)*2' -acodec aac -vb 1024k -minrate 1024k -maxrate 1024k -bufsize 1024k -ar 44100 -strict experimental -r 30 out.mp4
diff --git a/gtk/gtkfilechooserdefault.c b/gtk/gtkfilechooserdefault.c
index 2a75365..b466ab2 100644
--- a/gtk/gtkfilechooserdefault.c
+++ b/gtk/gtkfilechooserdefault.c
@@ -81,6 +81,7 @@
#include <sys/stat.h>
#include <sys/types.h>
#include <locale.h>
+#include <math.h>
@jimfleming
jimfleming / UndoStack.cs
Created June 7, 2014 23:40
Handles collapsing multiple undo operations. Definitely works in Unity 4.5. Haven't tested previous versions.
using UnityEditor;
using UnityEngine;
using System;
using System.Collections;
/*
Usage:
using (new UndoStack("Batch Changes")) {
// Make some changes using RecordObject or whatever...
@alimd
alimd / gist:3344523
Created August 13, 2012 22:28
All github Emoji (Smiles)

All github Emoji (Smiles)

ali.md/emoji

:bowtie: | πŸ˜„ | πŸ˜† | 😊 | πŸ˜ƒ | ☺️ | 😏 | 😍 | 😘 | :kissing_face: | 😳 | 😌 | πŸ˜† | 😁 | πŸ˜‰ | :wink2: | πŸ‘… | πŸ˜’ | πŸ˜… | πŸ˜“

😩 | πŸ˜” | 😞 | πŸ˜– | 😨 | 😰 | 😣 | 😒 | 😭 | πŸ˜‚ | 😲 | 😱 | :neckbeard: | 😫 | 😠 | 😑 | 😀 | πŸ˜ͺ | πŸ˜‹ | 😷

😎 | 😡 | πŸ‘Ώ | 😈 | 😐 | 😢 | πŸ˜‡ | πŸ‘½ | πŸ’› | πŸ’™ | πŸ’œ | ❀️ | πŸ’š | πŸ’” | πŸ’“ | πŸ’— | πŸ’• | πŸ’ž | πŸ’˜ | ✨