Created
          August 24, 2011 05:58 
        
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    Three.js Troll Animation Morph Targets
  
        
  
    
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  | <!doctype html> | |
| <html> | |
| <head> | |
| <title>Three.js - Game</title> | |
| <meta charset="utf-8"> | |
| <style> | |
| body { | |
| margin: 0; | |
| padding: 0; | |
| overflow: hidden; | |
| } | |
| </style> | |
| <script type="text/javascript" src="lib/RequestAnimationFrame.js"></script> | |
| <script type="text/javascript" src="lib/Three.js"></script> | |
| <script type="text/javascript" src="lib/Stats.js"></script> | |
| <script type="text/javascript"> | |
| var | |
| camera, | |
| projector, | |
| scene, | |
| renderer, | |
| mesh, | |
| animOffset = 30, | |
| walking = false, | |
| stats; | |
| function initialize() { | |
| /*camera = new THREE.FirstPersonCamera( { | |
| fov: 60, | |
| aspect: window.innerWidth / window.innerHeight, | |
| near: 1, | |
| far: 20000, | |
| movementSpeed: 100, | |
| lookSpeed: 0.01, | |
| noFly: true, | |
| lookVertical: true | |
| });*/ | |
| camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 ); | |
| camera.position.y = 130; | |
| camera.position.x = -100; | |
| camera.position.z = 100; | |
| camera.target.position.y = 60; | |
| scene = new THREE.Scene(); | |
| // Add Troll | |
| var loader = new THREE.JSONLoader(); | |
| loader.load( { model: "assets/troll.js", callback: createScene } ); | |
| // Create renderer | |
| renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
| renderer.setSize( window.innerWidth, window.innerHeight ); | |
| document.body.appendChild(renderer.domElement); | |
| document.addEventListener("keydown", toggleWalk, false); | |
| // Append stats | |
| stats = new Stats(); | |
| stats.domElement.style.position = 'absolute'; | |
| stats.domElement.style.top = '0px'; | |
| document.body.appendChild( stats.domElement ); | |
| } | |
| function toggleWalk(e) { | |
| var i; | |
| if ( e.keyCode === 32 ) { | |
| if ( !walking ) { | |
| animOffset = 0; | |
| duration = 5000; | |
| keyframes = 30; | |
| interpolation = duration / keyframes; | |
| lastKeyframe = 0; | |
| currentKeyframe = 0; | |
| walking = true; | |
| } else { | |
| animOffset = 30; | |
| duration = 5000; | |
| keyframes = 150; | |
| interpolation = duration / keyframes; | |
| lastKeyframe = 0; | |
| currentKeyframe = 0; | |
| walking = false; | |
| } | |
| for ( i = 0; i < mesh.morphTargetInfluences.length; i++ ) { | |
| //mesh.morphTargetInfluences[i] = 0; | |
| } | |
| } | |
| } | |
| function createScene( geometry ) { | |
| geometry.materials[0][0].shading = THREE.FlatShading; | |
| geometry.materials[0][0].morphTargets = true; | |
| var material = new THREE.MeshFaceMaterial(); | |
| mesh = new THREE.Mesh( geometry, material ); | |
| mesh.scale.set(50, 50, 50); | |
| scene.addObject( mesh ); | |
| } | |
| function animate() { | |
| requestAnimationFrame( animate ); | |
| render(); | |
| stats.update(); | |
| } | |
| var | |
| duration = 5000, | |
| keyframes = 150, | |
| interpolation = duration / keyframes, | |
| lastKeyframe = 0, currentKeyframe = 0; | |
| function render() { | |
| if ( mesh ) { | |
| // Alternate morph targets | |
| var time = new Date().getTime() % duration; | |
| var keyframe = Math.floor( time / interpolation ) + animOffset; | |
| if ( keyframe != currentKeyframe ) { | |
| mesh.morphTargetInfluences[ lastKeyframe ] = 0; | |
| mesh.morphTargetInfluences[ currentKeyframe ] = 1; | |
| mesh.morphTargetInfluences[ keyframe ] = 0; | |
| lastKeyframe = currentKeyframe; | |
| currentKeyframe = keyframe; | |
| } | |
| mesh.morphTargetInfluences[ keyframe ] = ( time % interpolation ) / interpolation; | |
| mesh.morphTargetInfluences[ lastKeyframe ] = 1 - mesh.morphTargetInfluences[ keyframe ]; | |
| console.log('current: ' + mesh.morphTargetInfluences[ keyframe ]); | |
| } | |
| renderer.render( scene, camera ); | |
| } | |
| </script> | |
| </head> | |
| <body> | |
| <script type="text/javascript"> | |
| initialize(); | |
| animate(); | |
| </script> | |
| </body> | |
| </html> | 
  
    
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  | function createScene( geometry ) { | |
| geometry.materials[0][0].shading = THREE.FlatShading; | |
| geometry.materials[0][0].morphTargets = true; | |
| var material = new THREE.MeshFaceMaterial(); | |
| mesh = new THREE.Mesh( geometry, material ); | |
| mesh.scale.set(50, 50, 50); | |
| scene.addObject( mesh ); | |
| } | 
  
    
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  | var | |
| camera, | |
| projector, | |
| scene, | |
| renderer, | |
| mesh, | |
| animOffset = 30, | |
| walking = false, | |
| stats; | |
| var | |
| duration = 5000, | |
| keyframes = 150, | |
| interpolation = duration / keyframes, | |
| lastKeyframe = 0, currentKeyframe = 0; | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | var | |
| camera, | |
| projector, | |
| scene, | |
| renderer, | |
| mesh, | |
| animOffset = 30, | |
| walking = false, | |
| stats; | |
| function initialize() { | |
| /*camera = new THREE.FirstPersonCamera( { | |
| fov: 60, | |
| aspect: window.innerWidth / window.innerHeight, | |
| near: 1, | |
| far: 20000, | |
| movementSpeed: 100, | |
| lookSpeed: 0.01, | |
| noFly: true, | |
| lookVertical: true | |
| });*/ | |
| camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 ); | |
| camera.position.y = 130; | |
| camera.position.x = -100; | |
| camera.position.z = 100; | |
| camera.target.position.y = 60; | |
| scene = new THREE.Scene(); | |
| // Add Troll | |
| var loader = new THREE.JSONLoader(); | |
| loader.load( { model: "assets/obj/troll.js", callback: createScene } ); | |
| // Create renderer | |
| renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
| renderer.setSize( window.innerWidth, window.innerHeight ); | |
| document.body.appendChild(renderer.domElement); | |
| document.addEventListener("keydown", toggleWalk, false); | |
| // Append stats | |
| stats = new Stats(); | |
| stats.domElement.style.position = 'absolute'; | |
| stats.domElement.style.top = '0px'; | |
| document.body.appendChild( stats.domElement ); | |
| } | |
| function toggleWalk(e) { | |
| var i; | |
| if ( e.keyCode === 32 ) { | |
| if ( !walking ) { | |
| animOffset = 0; | |
| duration = 1000; | |
| keyframes = 30; | |
| interpolation = duration / keyframes; | |
| lastKeyframe = 0; | |
| currentKeyframe = 0; | |
| walking = true; | |
| } else { | |
| animOffset = 30; | |
| duration = 5000; | |
| keyframes = 150; | |
| interpolation = duration / keyframes; | |
| lastKeyframe = 0; | |
| currentKeyframe = 0; | |
| walking = false; | |
| } | |
| for ( i = 0; i < mesh.morphTargetInfluences.length; i++ ) { | |
| mesh.morphTargetInfluences[i] = 0; | |
| } | |
| } | |
| } | |
| function createScene( geometry ) { | |
| geometry.materials[0][0].shading = THREE.FlatShading; | |
| geometry.materials[0][0].morphTargets = true; | |
| var material = new THREE.MeshFaceMaterial(); | |
| mesh = new THREE.Mesh( geometry, material ); | |
| mesh.scale.set(50, 50, 50); | |
| scene.addObject( mesh ); | |
| } | |
| function animate() { | |
| requestAnimationFrame( animate ); | |
| render(); | |
| stats.update(); | |
| } | |
| var | |
| duration = 5000, | |
| keyframes = 150, | |
| interpolation = duration / keyframes, | |
| lastKeyframe = 0, currentKeyframe = 0; | |
| function render() { | |
| if ( mesh ) { | |
| // Alternate morph targets | |
| var time = new Date().getTime() % duration; | |
| var keyframe = Math.floor( time / interpolation ) + animOffset; | |
| if ( keyframe != currentKeyframe ) { | |
| mesh.morphTargetInfluences[ lastKeyframe ] = 0; | |
| mesh.morphTargetInfluences[ currentKeyframe ] = 1; | |
| mesh.morphTargetInfluences[ keyframe ] = 0; | |
| lastKeyframe = currentKeyframe; | |
| currentKeyframe = keyframe; | |
| } | |
| mesh.morphTargetInfluences[ keyframe ] = ( time % interpolation ) / interpolation; | |
| mesh.morphTargetInfluences[ lastKeyframe ] = 1 - mesh.morphTargetInfluences[ keyframe ]; | |
| } | |
| renderer.render( scene, camera ); | |
| } | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | function initialize() { | |
| /*camera = new THREE.FirstPersonCamera( { | |
| fov: 60, | |
| aspect: window.innerWidth / window.innerHeight, | |
| near: 1, | |
| far: 20000, | |
| movementSpeed: 100, | |
| lookSpeed: 0.01, | |
| noFly: true, | |
| lookVertical: true | |
| });*/ | |
| camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 ); | |
| camera.position.y = 130; | |
| camera.position.x = -100; | |
| camera.position.z = 100; | |
| camera.target.position.y = 60; | |
| scene = new THREE.Scene(); | |
| // Add Troll | |
| var loader = new THREE.JSONLoader(); | |
| loader.load( { model: "assets/obj/troll.js", callback: createScene } ); | |
| // Create renderer | |
| renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
| renderer.setSize( window.innerWidth, window.innerHeight ); | |
| document.body.appendChild(renderer.domElement); | |
| document.addEventListener("keydown", toggleWalk, false); | |
| // Append stats | |
| stats = new Stats(); | |
| stats.domElement.style.position = 'absolute'; | |
| stats.domElement.style.top = '0px'; | |
| document.body.appendChild( stats.domElement ); | |
| } | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | function animate() { | |
| requestAnimationFrame( animate ); | |
| render(); | |
| stats.update(); | |
| } | |
| function render() { | |
| if ( mesh ) { | |
| // Alternate morph targets | |
| var time = new Date().getTime() % duration; | |
| var keyframe = Math.floor( time / interpolation ) + animOffset; | |
| if ( keyframe != currentKeyframe ) { | |
| mesh.morphTargetInfluences[ lastKeyframe ] = 0; | |
| mesh.morphTargetInfluences[ currentKeyframe ] = 1; | |
| mesh.morphTargetInfluences[ keyframe ] = 0; | |
| lastKeyframe = currentKeyframe; | |
| currentKeyframe = keyframe; | |
| } | |
| mesh.morphTargetInfluences[ keyframe ] = ( time % interpolation ) / interpolation; | |
| mesh.morphTargetInfluences[ lastKeyframe ] = 1 - mesh.morphTargetInfluences[ keyframe ]; | |
| } | |
| renderer.render( scene, camera ); | |
| } | 
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | function toggleWalk(e) { | |
| var i; | |
| if ( e.keyCode === 32 ) { | |
| if ( !walking ) { | |
| animOffset = 0; | |
| duration = 1000; | |
| keyframes = 30; | |
| interpolation = duration / keyframes; | |
| lastKeyframe = 0; | |
| currentKeyframe = 0; | |
| walking = true; | |
| } else { | |
| animOffset = 30; | |
| duration = 5000; | |
| keyframes = 150; | |
| interpolation = duration / keyframes; | |
| lastKeyframe = 0; | |
| currentKeyframe = 0; | |
| walking = false; | |
| } | |
| for ( i = 0; i < mesh.morphTargetInfluences.length; i++ ) { | |
| mesh.morphTargetInfluences[i] = 0; | |
| } | |
| } | |
| } | 
  
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