Created
March 20, 2017 06:30
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Shepard tones example for Sonic Pi
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# Want to make it better? | |
# 1. the volume scale should center about a | |
# frequency, not an octave | |
# 2. Check why using saw instead of sine doesn't work somehow. | |
# 3. The scaling with v and s shall make the overall volume | |
# sounds right AND smooth the ends. | |
# This should be seperated. | |
# 4. The smooting may be easier using subtractive synthesis | |
# 5. Can I create a complete synthesizer this way? What is missing? | |
define :shepard do |n| | |
i = (note_info n) | |
mn = i.midi_note | |
mnr = mn % 12 | |
for x in [0,1,2,3,4,5,6,7,8,9,10,11] | |
z = note(mnr + 12 * x) | |
s = 40.0 | |
v = 0 | |
if x <= 5 | |
v = (x+1) / s | |
else | |
v = (11.5 - x)/s | |
end | |
synth :sine, note: z, amp: v | |
end | |
end | |
n = (ring :a, :as, :b, :c, :cs, :d, :ds, :e, :f, :fs, :g, :gs).reverse | |
loop do | |
tick | |
shepard n.look | |
sleep 0.4 | |
end |
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Regarding no. 5, might I have written something like a complete synth here?
https://github.com/benjaminwand/Sonic-Pi-Shepard-tones-function