Last active
February 25, 2018 21:01
-
-
Save zengabor/aa87f9c1e37176c7b9480ca35f7fb940 to your computer and use it in GitHub Desktop.
Zenspot v1.1 - Execute something when an element is spotted (becomes visible)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
* Zenspot v1.1 - Execute something when an element is spotted (becomes visible) | |
* | |
* Copyright 2017-2018 Gabor Lenard, https://github.com/zengabor | |
* | |
* This is free and unencumbered software released into the public domain. | |
* | |
* Anyone is free to copy, modify, publish, use, compile, sell, or | |
* distribute this software, either in source code form or as a compiled | |
* binary, for any purpose, commercial or non-commercial, and by any | |
* means. | |
* | |
* In jurisdictions that recognize copyright laws, the author or authors | |
* of this software dedicate any and all copyright interest in the | |
* software to the public domain. We make this dedication for the benefit | |
* of the public at large and to the detriment of our heirs and | |
* successors. We intend this dedication to be an overt act of | |
* relinquishment in perpetuity of all present and future rights to this | |
* software under copyright law. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
* OTHER DEALINGS IN THE SOFTWARE. | |
* | |
* For more information, please refer to <http://unlicense.org> | |
* | |
*/ | |
/*jshint devel:true, asi:true */ | |
/*global define, module */ | |
(function (root, factory) { | |
if (typeof define === "function" && define.amd) { | |
define([], factory(root)) | |
} else if (typeof module === "object" && module.exports) { | |
module.exports = factory(root) | |
} else { | |
root.Zenspot = factory(root) | |
} | |
}(this, function (win) { | |
"use strict" | |
if (typeof window === "undefined" || !("document" in window)) { | |
return {} | |
} | |
// The following two variables can be set via Zenspot.config() | |
// The scroll is ignored if the user scrolls less then this amount of pixels: | |
var minimumDelta = 10 // pixels | |
// How often the checks should me run | |
var frequency = 32 // ms, which will result in a frequency around 30fps | |
var onTopCallbacks = [] | |
var onBottomCallbacks = [] | |
var onUpCallbacks = [] | |
var onDownCallbacks = [] | |
var toBeWatched = [] | |
var lastY = 0 | |
var hasScrolled | |
var didScroll = function () { hasScrolled = true } | |
var hasResized | |
var didResize = function () { hasResized = true } | |
var initOnce = function () { | |
initOnce = function () {} | |
_init() | |
} | |
var _init = function () { | |
win.addEventListener("scroll", didScroll, false) | |
win.addEventListener("resize", didResize, false) | |
win.addEventListener("orientationchange", didResize, false); | |
(function pollForChanges() { | |
setTimeout(function () { | |
if (hasScrolled) { | |
hasScrolled = false | |
handleScroll() | |
goThroughTheWatchList() | |
} | |
if (hasResized) { | |
hasResized = false | |
goThroughTheWatchList() | |
} | |
// is there anything left to watch? | |
if (toBeWatched.length || onTopCallbacks.length || onBottomCallbacks.length || onUpCallbacks.length || onDownCallbacks.length) { | |
pollForChanges() | |
} else { | |
win.removeEventListener("scroll", didScroll, false) | |
win.removeEventListener("resize", didResize, false) | |
win.removeEventListener("orientationchange", didResize, false) | |
initOnce = _init | |
} | |
}, frequency) | |
})() | |
} | |
var callAsync = function (callback) { setTimeout(callback, 1) } | |
var callAll = function (handlers) { | |
for (var i = 0, l = handlers.length; i < l; i++) { | |
callAsync(handlers[i]) | |
} | |
} | |
var handleScroll = function () { | |
var y = getY() | |
var isDownwards = y > lastY && (y - lastY > minimumDelta) | |
var isUpwards = y < lastY && (lastY - y > minimumDelta) | |
if (!(isDownwards || isUpwards)) { | |
return | |
} | |
lastY = y | |
if (isDownwards) { | |
callAll(onDownCallbacks) | |
} else { | |
callAll(onUpCallbacks) | |
} | |
if (y < minimumDelta) { | |
callAll(onTopCallbacks) | |
} | |
if (y + getViewHeight() >= (document.height || document.body.clientHeight)) { | |
callAll(onBottomCallbacks) | |
} | |
} | |
var goThroughTheWatchList = function () { | |
var i = toBeWatched.length | |
while (i--) { | |
var remove = function () { toBeWatched.splice(i, 1) } | |
var item = toBeWatched[i] | |
if (!document.body.contains(item.elem)) { // Is it still part of the DOM? | |
remove() | |
} else { | |
var visibility = getVisibility(item.elem, item.visibilityA, item.visibilityB) | |
if (visibility.visible) { | |
if (item.onlyOnce) { | |
remove() | |
} | |
callAsync(item.handler.bind(item.elem, visibility.percent)) | |
} | |
} | |
} | |
} | |
var getVisibility = function (elem, minVisibilityPercentFromAbove, minVisibilityPercentFromBelow) { | |
var bcr = elem.getBoundingClientRect() | |
var viewTop = getY() | |
var elemTop = bcr.top + viewTop - document.documentElement.offsetTop | |
var elemHeight = bcr.height | |
var elemBottom = elemTop + elemHeight | |
var viewHeight = getViewHeight() | |
var viewBottom = viewTop + viewHeight | |
if (elemBottom < viewTop || elemTop > viewBottom) { | |
return { visible: false, percent: 0.0 } | |
} else if (elemTop >= viewTop && elemBottom <= viewBottom) { | |
return { visible: true, percent: 1.0 } | |
} else { | |
var minHeight = Math.min(elemHeight, viewHeight) | |
var visibilityFromAbove = (viewBottom - elemTop) / minHeight | |
var visibilityFromBelow = (elemBottom - viewTop) / minHeight | |
var visibilityPercentage = Math.min(visibilityFromAbove, visibilityFromBelow) | |
if (elemTop >= viewTop) { | |
return { visible: visibilityFromAbove > minVisibilityPercentFromAbove, percent: visibilityPercentage } | |
} else { | |
return { visible: visibilityFromBelow > minVisibilityPercentFromBelow, percent: visibilityPercentage } | |
} | |
} | |
} | |
var getY = function () { return win.scrollY || document.documentElement.scrollTop } | |
var getViewHeight = function () { return win.innerHeight || document.documentElement.clientHeight } | |
var addToWatchList = function (elem, onSpotted, visibilityPercentFromAbove, visibilityPercentFromBelow, onlyOnce) { | |
var visibilityA = Math.min(1, visibilityPercentFromAbove || 0.5) | |
var visibilityB = Math.min(1, visibilityPercentFromBelow || 1) | |
var initialVisibility = getVisibility(elem, visibilityA, visibilityB) | |
if (initialVisibility.visible) { | |
onSpotted.call(elem, initialVisibility.percent) | |
if (onlyOnce) { | |
return | |
} | |
} | |
toBeWatched.push({ | |
elem: elem, | |
handler: onSpotted, | |
visibilityA: visibilityA, | |
visibilityB: visibilityB, | |
onlyOnce: !!onlyOnce | |
}) | |
initOnce() | |
} | |
// IMPORTANT: these functions should be only called after the page load event. | |
return { | |
config: function (newFrequency, newMinimumDelta) { | |
if (newFrequency) { | |
frequency = newFrequency | |
} | |
if (newMinimumDelta) { | |
minimumDelta = newMinimumDelta | |
} | |
return { | |
frequency: frequency, | |
minimumDelta: minimumDelta | |
} | |
}, | |
watch: function (elem, onSpotted, visibilityPercentFromAbove, visibilityPercentFromBelow) { | |
addToWatchList(elem, onSpotted, visibilityPercentFromAbove, visibilityPercentFromBelow) | |
}, | |
watchOnce: function (elem, onSpotted, visibilityPercentFromAbove, visibilityPercentFromBelow) { | |
addToWatchList(elem, onSpotted, visibilityPercentFromAbove, visibilityPercentFromBelow, true) | |
}, | |
// clear: function () { toBeWatched = [] }, | |
onTop: function (onArrivingToTop) { onTopCallbacks.push(onArrivingToTop); initOnce() }, | |
onBottom: function (onArrivingToBottom) { onBottomCallbacks.push(onArrivingToBottom); initOnce() }, | |
onScrollUp: function (onScrollingUpwards) { onUpCallbacks.push(onScrollingUpwards); initOnce() }, | |
onScrollDown: function (onScrollingDownwards) { onDownCallbacks.push(onScrollingDownwards); initOnce() } | |
} | |
})); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment