Created
October 26, 2018 13:22
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Build only iPhone device archs(excluding simulator) framework using lipo
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###################### | |
# Options | |
###################### | |
set -x | |
set -e | |
REVEAL_ARCHIVE_IN_FINDER=false | |
FRAMEWORK_NAME="${PROJECT_NAME}" | |
SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${FRAMEWORK_NAME}.framework" | |
DEVICE_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/${FRAMEWORK_NAME}.framework" | |
UNIVERSAL_LIBRARY_DIR="${BUILD_DIR}/${CONFIGURATION}-iphoneuniversal" | |
FRAMEWORK="${UNIVERSAL_LIBRARY_DIR}/${FRAMEWORK_NAME}.framework" | |
###################### | |
# Build Frameworks | |
###################### | |
#xcodebuild -workspace ${PROJECT_NAME}.xcworkspace -UseModernBuildSystem=NO -scheme ${PROJECT_NAME} -sdk iphonesimulator -configuration ${CONFIGURATION} clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphonesimulator GCC_PREPROCESSOR_DEFINITIONS="${GCC_PREPROCESSOR_DEFINITIONS}" OTHER_CFLAGS="${OTHER_CFLAGS}" OTHER_CPLUSPLUSFLAGS="${OTHER_CPLUSPLUSFLAGS}" | |
xcodebuild -workspace ${PROJECT_NAME}.xcworkspace -UseModernBuildSystem=NO -scheme ${PROJECT_NAME} -sdk iphoneos -configuration ${CONFIGURATION} build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos GCC_PREPROCESSOR_DEFINITIONS="${GCC_PREPROCESSOR_DEFINITIONS}" OTHER_CFLAGS="${OTHER_CFLAGS}" OTHER_CPLUSPLUSFLAGS="${OTHER_CPLUSPLUSFLAGS}" | |
###################### | |
# Create directory for universal | |
###################### | |
rm -rf "${UNIVERSAL_LIBRARY_DIR}" | |
mkdir "${UNIVERSAL_LIBRARY_DIR}" | |
mkdir "${FRAMEWORK}" | |
###################### | |
# Copy files Framework | |
###################### | |
cp -r "${DEVICE_LIBRARY_PATH}/." "${FRAMEWORK}" | |
###################### | |
# Make an universal binary | |
###################### | |
lipo "${DEVICE_LIBRARY_PATH}/${FRAMEWORK_NAME}" -create -output "${FRAMEWORK}/${FRAMEWORK_NAME}" | echo | |
lipo "${DEVICE_LIBRARY_PATH}.dSYM/Contents/Resources/DWARF/WebEngage" -create -output "${DEVICE_LIBRARY_PATH}.dSYM/Contents/Resources/DWARF/WebEngage" | echo | |
cp -r "${DEVICE_LIBRARY_PATH}.dSYM" "${UNIVERSAL_LIBRARY_DIR}" | |
# For Swift framework, Swiftmodule needs to be copied in the universal framework | |
#if [ -d "${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then | |
# cp -f ${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo | |
#fi | |
if [ -d "${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then | |
cp -f ${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo | |
fi | |
###################### | |
# On Release, copy the result to release directory | |
###################### | |
XCODE_VERSION_NUMBER=$(xcodebuild -version | sed -En 's/Xcode[[:space:]]+([0-9\.]*)/\1/p' | cut -d '.' -f1) | |
OUTPUT_DIR="${PROJECT_DIR}/../Built/xc$XCODE_VERSION_NUMBER/" | |
rm -rf "$OUTPUT_DIR" | |
mkdir -p "$OUTPUT_DIR" | |
cp -r "${FRAMEWORK}" "$OUTPUT_DIR" | |
cp -r "${FRAMEWORK}.dSYM" "$OUTPUT_DIR" | |
if [ ${REVEAL_ARCHIVE_IN_FINDER} = true ]; then | |
open "${OUTPUT_DIR}/" | |
fi |
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