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//@version=5 | |
indicator(title="Interval Vertical Lines", shorttitle="Int Lines", overlay=true, max_lines_count=500) | |
// --- User Inputs --- | |
group_tf = "Timeframe & Interval Settings" | |
targetTfInput = input.string("D", title="Reference Timeframe", tooltip="Timeframe to base intervals on (e.g., '1', '5', '15', '60', '240', 'D', 'W', 'M'). Use TradingView format.", group = group_tf, inline="tf") | |
intervalValInput = input.int(1, title="Interval Value", minval=1, group = group_tf, inline="interval") | |
intervalUnitInput = input.string("Hours", title="Interval Unit", options=["Minutes", "Hours", "Days", "Weeks", "Months"], group = group_tf, inline="interval") | |
group_style = "Line Appearance" |
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//@version=5 | |
indicator(title="Dynamic TP/SL Lines with Risk and ATR", shorttitle="Dyn TP/SL Risk ATR", overlay=true, precision=2, max_lines_count = 52, max_labels_count = 50) // Increased max_lines_count | |
// === INPUTS === | |
group_levels = "Level Configuration" | |
numLevels = input.int(3, title="Number of Levels (Each Side)", minval=1, maxval=25, group=group_levels, tooltip="How many TP/SL levels to draw above and below the price.") // Max 25 to stay within limits | |
pointIncrement = input.float(5.0, title="Point Increment Per Level", minval=0.25, step=0.25, group=group_levels, tooltip="The distance in points between consecutive TP/SL levels.") | |
startingNumber = input.int(0, title = "Starting number", minval=0, group=group_levels, tooltip="What distance should the increments start from") | |
atrLength = input.int(14, title="ATR Length (1min Chart)", minval=1, group=group_levels, tooltip="Length of the ATR calculation on the 1-minute chart.") | |
atrMultiplier = input.int(2, title="ATR Multiple", minval=1, group=group_levels, |
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//@version=5 | |
indicator("ATR Risk Calc (1min TF, Custom SL, Rounded) - Explicit Format", shorttitle="ATR Risk (1m, Custom) EF", overlay=true) | |
// --- User Inputs --- | |
i_atrLength = input.int(14, title="ATR Length (on 1min TF)", minval=1) | |
i_riskAmount = input.float(100.0, title="Max Desired Risk ($)", minval=0.0, step=1.0) // Renamed for clarity vs Actual Risk | |
// --- Instrument Specific Inputs --- | |
i_pointValue = input.float(2.00, title="Point Value ($) - e.g., MNQ=2.00, MES=5.00", minval=0.01, step=0.01) | |
i_atrMultiplier = input.float(2.0, title="ATR Multiplier for Stop Loss", minval=0.1, step=0.1) // Defaulted to 2x | |
// --- Display --- |
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// Store a reference to the native appendChild function | |
const nativeAppend = Node.prototype.appendChild; | |
// Override the appendChild method | |
Node.prototype.appendChild = function(node) { | |
// If the node is a "robber" don't append it | |
if (node.id === 'robber') { | |
console.log('denying robber entry to the bank'); | |
return; | |
} |
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// Select the node that will be observed for mutations | |
const bank = document.getElementById('bank'); | |
// Options for the observer (which mutations to observe) | |
const config = { childList: true }; | |
// Callback function to execute when mutations are observed | |
const callback = function(mutationsList, observer) { | |
// Loop through all mutations | |
mutationsList.forEach(mutation => { |
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const items = ['apple', 'orange', 'banana']; | |
// Here we are storing a reference to the native Array push method | |
const nativePush = Array.prototype.push; | |
Array.prototype.push = function(item) { | |
console.log(`Array push intercepted. Pushing ${item} into [${this}]`); | |
// Push the item into the array | |
nativePush.call(this, item); | |
} |
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const items = ['apple', 'orange', 'banana']; | |
Array.prototype.push = function(item) { | |
console.log(`Array push intercepted. Pushing ${item} into [${this}]`); | |
} | |
items.push('grape'); // Will log the above statement to the console |
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class Director { | |
constructor(builder) { | |
this.builder = builder; | |
} | |
constructFamilyHouse() { | |
return this.builder | |
.buildWalls(4) | |
.buildRoof('sloped') | |
.buildGarden(['trees', 'grass', 'peacocks']) |
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class House { | |
constructor() { | |
this.walls = null; | |
this.roof = null; | |
this.pool = null; | |
this.garden = null; | |
this.internet = null; | |
} | |
setWalls(walls) { |
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class DressClothesFactory { | |
constructor() { | |
} | |
getShoes() { | |
return new DressShoes(); | |
} | |
getShirt() { |
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