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@xorus
Last active August 2, 2025 09:45
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1. Install reshade

Source for the installation script

Download and use the script :

# when asked, install to directory with ffxiv_dx11.exe (Game Path/game in xivlauncher settings)
curl -LO https://github.com/kevinlekiller/reshade-steam-proton/raw/main/reshade-linux.sh && chmod +x reshade-linux.sh && RESHADE_ADDON_SUPPORT=1 ./reshade-linux.sh 

  • XIVLauncher automatically detects reshade and will add the correct WINEDLLOVERRIDES to environment. No need to do anything.
  • Keep the reshade-linux.sh file somewhere as can use it to uninstall reshade.
  • You can remove or ignore the ReShade_shaders the script creates, we will be overriding those in the next step.

2. Install gposingway

Based on manual installation instructions for windows

  1. Download latest gposingway.zip file : https://github.com/gposingway/gposingway/releases

image

  1. Extract in game directory, replace the existing Reshade.ini (otherwise gposwingway effects won't load)
  2. On first game start after installing the game might crash or freeze after compiling its shaders. I had to wait a good minute until it froze, I killed it and restarted the game and it was good.

3. Enjoy !

Flatpak caveats

Tested with the fedora version of xivlauncher, I need to test if it's the same with the flatpak (steam deck etc.) version. It should be as it allows everything in /home by default.

If it does not work, you can try adding ~/.local/share/reshade/ to the list of allowed paths for xivlauncher in flatseal or flatpak settings.

@1999ben
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1999ben commented Aug 1, 2025

Hey there,
I am wondering, where could I ask you regarding issues with getting reshade to run properly?
As it stands now, I cant get it to work and get some weird behaviour when the shaders should compile.

@xorus
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xorus commented Aug 2, 2025 via email

@1999ben
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1999ben commented Aug 2, 2025

I'll have to take an exact look but my installation is also pretty odd, having copied a windows installation that already had reshade, which then didnt work, I uninstalled that one to try and get a proper install working on linux.
No clue how, but step one installs reshade allright, but it also causes all of the shaders to fail compiling (I am guessing that thats because I am launching it on linux?).
Step 2 begins compiling (while still saying some failed) and ultimately end up with saying that my system has run out of RAM during compiling and all of steam gets shut down by the linux kernel due to RAM shortage.
I doubt that its really intended to draw that much ram - When I looked it drew a whole lot of 20 gigs until it used up everything and then crashes.

I'll see what I can figure out today with a bit of more tinkering and seeing.

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