This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
namespace Homework | |
{ | |
class SecondHomeWork | |
{ | |
static void Main(string[] args) | |
{ | |
List<Player> dotaPlayers = new List<Player>(); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
namespace Homework | |
{ | |
class Program | |
{ | |
static void Main() | |
{ | |
List<Item> items = new List<Item>() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
char mailSign; | |
uint playerHealth; | |
int playerHeight; | |
float playerSpeed | |
string welcomeMessage; | |
byte enemyCounter; | |
double enemySpeed; | |
byte potionsCounter; | |
bool levelCompleted; | |
short abillityLevel; |