Last active
December 5, 2016 06:21
-
-
Save wjx/fb4ce795666a7c6e591c0f0b54e43658 to your computer and use it in GitHub Desktop.
Implementation for book EloquentJavaScript chapter16 exercise "Precomputed mirroring"
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var playerSprites = document.createElement("img"); | |
var extraCanvas = document.createElement("canvas"); | |
var extraCx = extraCanvas.getContext("2d"); | |
playerSprites.src = "img/player.png"; | |
playerSprites.addEventListener("load", function(event) { | |
var width = playerSprites.width; | |
var height = playerSprites.height; | |
extraCx.scale(-1, 1); | |
extraCx.translate(-width, 0); | |
extraCx.drawImage(playerSprites, 0, 0, width, height, | |
0, 0, width, height); | |
}); | |
var playerXOverlap = 4; | |
CanvasDisplay.prototype.drawPlayer = function(x, y, width, | |
height) { | |
var sprite = 8, player = this.level.player; | |
width += playerXOverlap * 2; | |
x -= playerXOverlap; | |
if (player.speed.x != 0) | |
this.flipPlayer = player.speed.x < 0; | |
if (player.speed.y != 0) | |
sprite = 9; | |
else if (player.speed.x != 0) | |
sprite = Math.floor(this.animationTime * 12) % 8; | |
this.cx.save(); | |
if (this.flipPlayer) { | |
this.cx.drawImage(extraCanvas, | |
(9 - sprite) * width, 0, width, height, | |
x, y, width, height); | |
} else { | |
this.cx.drawImage(playerSprites, | |
sprite * width, 0, width, height, | |
x, y, width, height); | |
} | |
this.cx.restore(); | |
}; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment