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March 29, 2023 17:57
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Example of creating a StructArray
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// Licensed to the Apache Software Foundation (ASF) under one or more | |
// contributor license agreements. See the NOTICE file distributed with | |
// this work for additional information regarding copyright ownership. | |
// The ASF licenses this file to You under the Apache License, Version 2.0 | |
// (the "License"); you may not use this file except in compliance with | |
// the License. You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 | |
// | |
// Unless required by applicable law or agreed to in writing, software | |
// distributed under the License is distributed on an "AS IS" BASIS, | |
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
// See the License for the specific language governing permissions and | |
// limitations under the License. | |
using Apache.Arrow.Ipc; | |
using Apache.Arrow.Types; | |
using System.Collections.Generic; | |
using System.IO; | |
using Xunit; | |
namespace Apache.Arrow.Tests | |
{ | |
public class StructArrayTests | |
{ | |
public class Point | |
{ | |
public double X { get; set; } | |
public double Y { get; set; } | |
} | |
public class ScoredPoint | |
{ | |
public Point Location { get; set; } | |
public int Score { get; set; } | |
} | |
[Fact] | |
public void Example() | |
{ | |
Field.Builder fieldBuilder = new Field.Builder(); | |
List<Field> pointFields = new List<Field>(); | |
pointFields.Add(fieldBuilder.Name("x").DataType(DoubleType.Default).Nullable(true).Build()); | |
pointFields.Add(fieldBuilder.Name("y").DataType(DoubleType.Default).Nullable(true).Build()); | |
StructType pointType = new StructType(pointFields); | |
List<Field> scoredPointFields = new List<Field>(); | |
scoredPointFields.Add(fieldBuilder.Name("location").DataType(pointType).Nullable(true).Build()); | |
scoredPointFields.Add(fieldBuilder.Name("score").DataType(Int32Type.Default).Nullable(true).Build()); | |
StructType scoredPointType = new StructType(scoredPointFields); | |
List<ScoredPoint> inputData = new List<ScoredPoint> { | |
new ScoredPoint { | |
Location = new Point { X = 0, Y = 0 }, Score = 100 | |
}, | |
new ScoredPoint { | |
Location = new Point { X = 10, Y = 5 }, Score = 10 | |
} | |
}; | |
int numRows = inputData.Count; | |
// Skipping nulls for this example | |
int numNulls = 0; | |
// Normally you woudln't need to manually set the offset because you'd be using a | |
// StructArray.Builder but it seems a StructArray.Builder doesn't exist so we will | |
// create the array directly. We can always use 0 for offset (this gets set when | |
// an array is created by slicing) | |
int offset = 0; | |
// In a struct array, each field is its own array. | |
DoubleArray.Builder xBuilder = new DoubleArray.Builder(); | |
DoubleArray.Builder yBuilder = new DoubleArray.Builder(); | |
Int32Array.Builder scoreBuilder = new Int32Array.Builder(); | |
// I can't figure out how to specify null for the validity bitmap so we will just | |
// create one that is "all-valid" since we don't have any nulls for this example. | |
ArrowBuffer.BitmapBuilder nullBitmap = new ArrowBuffer.BitmapBuilder(); | |
// Converting from row-major to column-major | |
foreach (var scoredPoint in inputData) | |
{ | |
xBuilder.Append(scoredPoint.Location.X); | |
yBuilder.Append(scoredPoint.Location.Y); | |
scoreBuilder.Append(scoredPoint.Score); | |
nullBitmap.Append(true); | |
} | |
ArrowBuffer nullBuffer = nullBitmap.Build(); | |
// Order matters here, it needs to match the order specified when we created the type (e.g. pointType) | |
List<Array> pointArrays = new List<Array> { xBuilder.Build(), yBuilder.Build() }; | |
StructArray points = new StructArray(pointType, numRows, pointArrays, nullBuffer, numNulls, offset); | |
List<Array> scoredPointArrays = new List<Array> { points, scoreBuilder.Build() }; | |
// We can reuse the null buffer | |
StructArray scoredPoints = new StructArray(scoredPointType, numRows, scoredPointArrays, nullBuffer, numNulls, offset); | |
} | |
} | |
} |
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