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Tested with Playgrounds app in iOS10 beta 2 | |
1. [27278653] Getting inputNode of AVAudioEngine results in execution crash | |
2. [27278869] Setting PlaygroundPage.current.needsIndefiniteExecution to true after assigning PlaygroundRemoteLiveViewProxy delegate results in execution crash | |
3. [27279207] Opening playgrounds containing /*#-editable-code*/ or /*#-end-editable-code*/ as the only line in Contents.swift causes Playgrounds app crash | |
4. [27260643] No sounds played using outputProvider of RemoteIO AUAudioUnit |
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private bool checkID(string inputStr) | |
{ | |
int[] alphabetValueArray = { | |
10, 11, 12, 13, 14, 15, 16, 17, | |
34, 18, 19, 20, 21, 22, 35, 23, | |
24, 25, 26, 27, 28, 29, 32, 30, | |
31, 33 }; | |
int[] weightArray = { 1, 9, 8, 7, 6, 5, 4, 3, 2, 1, 1 }; | |
if (inputStr.Length != 10) { | |
return false; |