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herblore xp per chaos druid (fuzzy)
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\\ No the language doesnt have a case statement | |
\\ all xp values have their decimal truncated b/c troll doesnt | |
\\ have robust floating point support. | |
function herbloreXPRoll(x) = | |
if 32>=x then | |
\\ clean + attack potion | |
27 | |
else if 56>=x then | |
\\ clean + anti-poison | |
41 | |
else if 74>=x then | |
\\ clean + serum 207 | |
55 | |
else if 88>=x then | |
\\ clean + combat potion | |
90 | |
else if 99>=x then | |
\\ clean + prayer potion | |
95 | |
else if 107>=x then | |
\\ clean + super attack | |
108 | |
else if 113>=x then | |
\\ clean + super energy | |
127 | |
else if 119>=x then | |
\\ clean + super strength | |
136 | |
else if 123>=x then | |
\\ clean + super defense | |
162 | |
else if 126>=x then | |
\\ clean + anti-fire | |
170 | |
else if 128>=x then | |
\\ clean + ranging pot | |
176 | |
else | |
0 | |
compositional herbloreTrunc(0,herbloreXPRoll,+) | |
function dropRoll(x) = | |
if 46>=x then | |
\\ 46 out of 128 1x herb roll | |
1 | |
else if 81>=x then | |
\\ 35 out of 128 2x herb roll | |
2 | |
else | |
0 | |
function HerbloreDropXP(x) = sum call herbloreTrunc(call dropRoll(x) d128) | |
call HerbloreDropXP(1d128) |
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