Created
April 7, 2012 09:32
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Game of Life for DCPU
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; My implementation of Conways' Game of Life for Notch's DCPU. | |
; Since screen sizes vary, please test it with this online emulator: http://mappum.github.com/DCPU-16/ | |
; It takes about 80k cycles to do a screen update, so have patience :) | |
; Made by Ulrik F. Damm | |
set pc, main | |
:fillboard ; (a: from board, b: to board, x: width, y: height) | |
set i, 0 | |
set j, 0 | |
:rowloop | |
ife i, x | |
set pc, fillboardend | |
set j, 0 | |
jsr colloop | |
add i, 1 | |
set pc, rowloop | |
:colloop | |
ife j, y | |
set pc, pop | |
jsr pixelop | |
add j, 1 | |
set pc, colloop | |
:pixelop | |
set push, b | |
jsr fillboardcount | |
set b, pop | |
; j * x + i + a | |
set c, 0 | |
set c, j | |
mul c, x | |
add c, i | |
add c, a | |
ife [c], 1 | |
set pc, isalive | |
set pc, isdead | |
:isalive | |
ife z, 2 | |
set pc, live | |
ife z, 3 | |
set pc, live | |
set pc, die | |
:isdead | |
ife z, 3 | |
set pc, live | |
set pc, die | |
:die | |
; j * x + i + b | |
set c, 0 | |
set c, j | |
mul c, x | |
add c, i | |
add c, b | |
set [c], 0 | |
set pc, pixelopend | |
:live | |
; j * x + i + b | |
set c, 0 | |
set c, j | |
mul c, x | |
add c, i | |
add c, b | |
set [c], 1 | |
:pixelopend | |
set pc, pop | |
:fillboardend | |
set pc, pop | |
:fillboardcount ; (a: from board, x: width, y: height, i: x, j: y -> z: count) | |
;allocating variable space | |
set push, 0 | |
set push, 0 | |
set c, sp | |
; c + 0: current pixel, c + 1: result | |
; j * x + i + a | |
set [0+c], j | |
mul [0+c], x | |
add [0+c], i | |
add [0+c], a | |
:left | |
; left: i == 0? z += (x-1): z -= 1 | |
set z, [0+c] | |
ife i, 0 ; at left edge | |
set pc, leftedge | |
sub z, 1 ; if i > 0 | |
set pc, leftset | |
:leftedge | |
add z, x ; if i == 0 | |
sub z, 1 ; x - 1 | |
:leftset | |
jsr fillboardcountcheckz | |
set push, z | |
; left top: j == 0? z += (y-1) * x: z -= x | |
ife j, 0 | |
set pc, lefttopedge | |
sub z, x | |
set pc, lefttopset | |
:lefttopedge | |
set push, c | |
set c, y | |
sub c, 1 | |
mul c, x | |
add z, c | |
set c, pop | |
:lefttopset | |
jsr fillboardcountcheckz | |
set z, pop | |
set push, z | |
; left bottom: j == (y-1)? z -= (y-1) * x: z += x | |
set push, c | |
set c, y | |
sub c, 1 | |
ife j, c | |
set pc, leftbotedge | |
add z, x | |
set pc, leftbotset | |
:leftbotedge | |
set push, c | |
set c, y | |
sub c, 1 | |
mul c, x | |
sub z, c | |
set c, pop | |
:leftbotset | |
set c, pop | |
jsr fillboardcountcheckz | |
set z, pop | |
:right | |
; left: i == (x-1)? z -= (x-1): z += 1 | |
set z, [0+c] | |
set push, c | |
set c, x | |
sub c, 1 | |
ife i, c ; at right edge | |
set pc, rightedge | |
add z, 1 ; no | |
set pc, rightset | |
:rightedge | |
sub z, c ; yes | |
:rightset | |
set c, pop | |
jsr fillboardcountcheckz | |
set push, z | |
; right top: j == 0? z += (y-1) * x: z -= x | |
ife j, 0 | |
set pc, righttopedge | |
sub z, x | |
set pc, righttopset | |
:righttopedge | |
set push, c | |
set c, y | |
sub c, 1 | |
mul c, x | |
add z, c | |
set c, pop | |
:righttopset | |
jsr fillboardcountcheckz | |
set z, pop | |
set push, z | |
; left bottom: j == (y-1)? z -= (y-1) * x: z += x | |
set push, c | |
set c, y | |
sub c, 1 | |
ife j, c | |
set pc, rightbotedge | |
add z, x | |
set pc, rightbotset | |
:rightbotedge | |
set push, c | |
set c, y | |
sub c, 1 | |
mul c, x | |
sub z, c | |
set c, pop | |
:rightbotset | |
set c, pop | |
jsr fillboardcountcheckz | |
set z, pop | |
:middle | |
set z, [0+c] | |
; top: j == 0? z += (y-1) * x: z -= x | |
ife j, 0 | |
set pc, topedge | |
sub z, x | |
set pc, topset | |
:topedge | |
set push, c | |
set c, y | |
sub c, 1 | |
mul c, x | |
add z, c | |
set c, pop | |
:topset | |
jsr fillboardcountcheckz | |
set z, [0+c] | |
; bottom: j == (y-1)? z -= (y-1) * x: z += x | |
set push, c | |
set c, y | |
sub c, 1 | |
ife j, c | |
set pc, botedge | |
add z, x | |
set pc, botset | |
:botedge | |
set push, c | |
set c, y | |
sub c, 1 | |
mul c, x | |
sub z, c | |
set c, pop | |
:botset | |
set c, pop | |
jsr fillboardcountcheckz | |
set z, [1+c] | |
set 0, pop | |
set 0, pop | |
set pc, pop | |
:fillboardcountcheckz | |
ife [z], 1 | |
add [1+c], 1 | |
set pc, pop | |
:main | |
set a, heapstart | |
set b, heapstart | |
add b, 372 | |
set [0+a], 1 | |
set [1+a], 1 | |
set [2+a], 1 | |
set [31+a], 1 | |
set [33+a], 1 | |
set [62+a], 1 | |
set [63+a], 1 | |
set [64+a], 1 | |
:start | |
set x, 0 | |
:loop | |
set y, a | |
add y, x | |
set z, [y] | |
add z, 0x30 | |
set y, 0x8000 | |
add y, x | |
set [y], z | |
add x, 1 | |
ife x, 372 | |
set pc, fill | |
set pc, loop | |
:fill | |
set x, 31 | |
set y, 12 | |
jsr fillboard | |
set c, a | |
set a, b | |
set b, c | |
set pc, start | |
:end | |
set pc, end | |
:heapstart |
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