Created
November 11, 2011 20:59
Revisions
-
tobmaps created this gist
Nov 11, 2011 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,16 @@ diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 107e275..04666b8 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -172,7 +172,10 @@ void Vehicle::ApplyAllImmunities() // Different immunities for vehicles goes below switch (GetVehicleInfo()->m_ID) { - case 160: + // code below prevents a bug with moveable cannons + case 160: // Strand of the Ancients + case 244: // Wintergrasp + case 510: // Isle of Conquest _me->SetControlled(true, UNIT_STAT_ROOT); _me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_DECREASE_SPEED, true); break;