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@tobmaps
Created November 11, 2011 20:59

Revisions

  1. tobmaps created this gist Nov 11, 2011.
    16 changes: 16 additions & 0 deletions gistfile1.diff
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,16 @@
    diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
    index 107e275..04666b8 100755
    --- a/src/server/game/Entities/Vehicle/Vehicle.cpp
    +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
    @@ -172,7 +172,10 @@ void Vehicle::ApplyAllImmunities()
    // Different immunities for vehicles goes below
    switch (GetVehicleInfo()->m_ID)
    {
    - case 160:
    + // code below prevents a bug with moveable cannons
    + case 160: // Strand of the Ancients
    + case 244: // Wintergrasp
    + case 510: // Isle of Conquest
    _me->SetControlled(true, UNIT_STAT_ROOT);
    _me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_DECREASE_SPEED, true);
    break;