Created
July 26, 2017 16:15
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Returns a copy of a canvas element with surrounding transparent space removed
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var trimCanvas = (function() { | |
function rowBlank(imageData, width, y) { | |
for (var x = 0; x < width; ++x) { | |
if (imageData.data[y * width * 4 + x * 4 + 3] !== 0) return false; | |
} | |
return true; | |
} | |
function columnBlank(imageData, width, x, top, bottom) { | |
for (var y = top; y < bottom; ++y) { | |
if (imageData.data[y * width * 4 + x * 4 + 3] !== 0) return false; | |
} | |
return true; | |
} | |
return function(canvas) { | |
var ctx = canvas.getContext("2d"); | |
var width = canvas.width; | |
var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height); | |
var top = 0, bottom = imageData.height, left = 0, right = imageData.width; | |
while (top < bottom && rowBlank(imageData, width, top)) ++top; | |
while (bottom - 1 > top && rowBlank(imageData, width, bottom - 1)) --bottom; | |
while (left < right && columnBlank(imageData, width, left, top, bottom)) ++left; | |
while (right - 1 > left && columnBlank(imageData, width, right - 1, top, bottom)) --right; | |
var trimmed = ctx.getImageData(left, top, right - left, bottom - top); | |
var copy = canvas.ownerDocument.createElement("canvas"); | |
var copyCtx = copy.getContext("2d"); | |
copy.width = trimmed.width; | |
copy.height = trimmed.height; | |
copyCtx.putImageData(trimmed, 0, 0); | |
return copy; | |
}; | |
})(); |
Thank you ;)
Just what I needed, thank you for sharing this!
Cool code, works perfectly
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Perfect thanks! 👏