These are the Kickstarter Engineering and Data role definitions for both teams.
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#!/bin/sh | |
if [ -z $1 ] | |
then | |
echo "Usage: $0 { p | l | a }. p - portrait, l - landscape, a - auto" | |
elif [[ $1 == a* ]] | |
then | |
echo "Turning on automatic rotation" | |
adb shell content insert --uri content://settings/system --bind name:s:accelerometer_rotation --bind value:i:1 | |
else |
When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.
Please note we have a code of conduct, please follow it in all your interactions with the project.
- Ensure any install or build dependencies are removed before the end of the layer when doing a
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I'll try to illustrate the process for doing this by describing what I do. | |
First, you get your fork of Akka.NET - everything is cool. | |
Next, you clone it to your machine. Right now your "origin" is set to your local fork. | |
If Github for Windows doesn't do this for you automatically, you'll need to add a second remote to your local copy of your Akka.NET repository - one that points to the main repository (akkadotnet/akka.net) | |
git remote add upstream [email protected]:akkadotnet/akka.net.git | |
Now let's say you want to add a new feature - first thing you need to do is create a new feature branch. Don't work directly off of dev. |
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using System.Threading; | |
Console.Beep(658, 125); | |
Console.Beep(1320, 500); | |
Console.Beep(990, 250); | |
Console.Beep(1056, 250); | |
Console.Beep(1188, 250); | |
Console.Beep(1320, 125); | |
Console.Beep(1188, 125); | |
Console.Beep(1056, 250); |
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TarGZ = function(){}; | |
// Load and parse archive, calls onload after loading all files. | |
TarGZ.load = function(url, onload, onstream, onerror) { | |
var o = new TarGZ(); | |
o.onload = onload; | |
o.onerror = onerror; | |
o.onstream = onstream; | |
o.load(url); | |
return o; |
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// | |
// MethodBaseRocks.cs | |
// | |
// Author: | |
// Jb Evain ([email protected]) | |
// | |
// WARNING: code now lives in http://github.com/jbevain/mono.reflection | |
// | |
// (C) 2009 Novell, Inc. (http://www.novell.com) | |
// |