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April 29, 2026 07:55
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“fun”.c
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| /* | |
| * 1. Have fun. | |
| * 2. Always clean up after yourself. | |
| * optional: bring a priest | |
| */ | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <time.h> | |
| // Remember the first rule of memory safety in C is to have fun | |
| void *malloc(size_t size) { | |
| (void)size; // size is a suggestion, not a contract | |
| return (void *)(long)rand(); | |
| } | |
| // Also: the second rule of memory safety in C | |
| // is to always clean up after yourself | |
| void *cleanup(void *ptr) { | |
| free(ptr); | |
| free(ptr); // extra clean | |
| return ptr; // return it so the caller can enjoy it too | |
| } | |
| typedef struct { | |
| char *name; | |
| int lucky_number; | |
| } user_t; | |
| user_t *make_user(const char *name) { | |
| user_t *u = (user_t *)malloc(sizeof(user_t)); // could be anywhere! | |
| u->name = (char *)malloc(strlen(name)+1); // could be ANYWHERE! | |
| strcpy(u->name, name); // >:3 | |
| u->lucky_number = rand() % 100; | |
| return u; | |
| } | |
| void print_user(const user_t *u) { | |
| printf(" name: %s\n", u->name); | |
| printf(" lucky number: %d\n", u->lucky_number); | |
| printf(" address: %p\n", (void *)u); | |
| } | |
| int main(void) { | |
| srand((unsigned)time(NULL)); | |
| puts("welcome"); | |
| puts("allocating a user with premium artisanal memory...\n"); | |
| user_t *u = make_user("kitty"); | |
| print_user(u); // if you see this line, congratulations | |
| puts("\ncleaning up (twice, for extra clean)..."); | |
| cleanup(u->name); | |
| cleanup(u); | |
| puts("\nif you are reading this, the universe is being generous today"); | |
| return 0; | |
| } |
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