Created
September 13, 2016 15:01
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Gitignore for Unity projects
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# =============== # | |
# Unity generated # | |
# =============== # | |
[Tt]emp/ | |
[Oo]bj/ | |
[Bb]uild | |
/[Bb]uilds/ | |
/[Ll]ibrary/ | |
sysinfo.txt | |
*.stackdump | |
/Assets/AssetStoreTools* | |
*.apk | |
*.unitypackage | |
# ===================================== # | |
# Visual Studio / MonoDevelop generated # | |
# ===================================== # | |
[Ee]xported[Oo]bj/ | |
.vs/ | |
/*.userprefs | |
/*.csproj | |
/*.pidb | |
*.pidb.meta | |
/*.suo | |
/*.sln* | |
/*.user | |
/*.unityproj | |
/*.booproj | |
.consulo/ | |
/*.tmp | |
/*.svd | |
# ============ # | |
# OS generated # | |
# ============ # | |
.DS_Store* | |
._* | |
.Spotlight-V100 | |
.Trashes | |
Icon? | |
ehthumbs.db | |
[Tt]humbs.db | |
[Dd]esktop.ini | |
Corridor/Library/ShaderCache/ | |
Corridor/Library/metadata/ |
.vsconfig could be added too, which is created by Visual Studio in the project root DIR.
UserSettings/
should be added
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This ignores tracking the
.sln
@halivudestevez.