Created
May 8, 2012 19:45
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create FKRIG for 3DSMAX
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-- 操作用point作成 | |
mapped fn rigPoint x = ( | |
p = x.pos + x.transform.row1 * x.length | |
b = point pos:p size:10 | |
r = x.rotation | |
coordsys local ( | |
b.rotation = r | |
rotate b (angleaxis 90 [0,1,0]) | |
) | |
b.boneEnable=true | |
b.parent = x | |
x.rotation.controller = tcb_rotation() | |
) | |
rigPoint $ |
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