Created
April 1, 2025 16:34
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ReShade Repo Getter Powershell Script - Downloads & merges list of reshade repos - Useful for updating
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$shaders = $PSScriptRoot + '\All Shaders\Shaders' | |
$textures = $PSScriptRoot + '\All Shaders\Textures' | |
$presets = $PSScriptRoot + '\All Shaders\Presets' | |
# Rename existing folder | |
$date = Get-Date -Format 'yyyy-MM-dd_HHmmss' | |
$newName = "All Shaders @ " + $date | |
Get-ChildItem -Directory | Where-Object { $_.Name -eq 'All Shaders' } | | |
ForEach-Object { | |
Write-Output "`n" | |
Write-Output "===== Renaming Existing Collection =====" | |
Write-Output "`n" | |
Rename-Item "All Shaders" -NewName $newName | |
} | |
New-Item -Name "All Shaders" -ItemType "Directory" | Out-Null | |
New-Item -Path "All Shaders" -Name "Shaders" -ItemType "Directory" | Out-Null | |
New-Item -Path "All Shaders" -Name "Presets" -ItemType "Directory" | Out-Null | |
New-Item -Path "All Shaders" -Name "Textures" -ItemType "Directory" | Out-Null | |
Write-Output "===== Cloning repos =====" | |
Write-Output "`n" | |
# Clone all repos into their own folders | |
foreach ($line in Get-Content .\Repos.txt) { | |
Write-Output "Cloning $line..." | |
Write-Output "`n" | |
git clone $line | |
} | |
Write-Output "`n" | |
Write-Output "===== Removing garbage =====" | |
Write-Output "`n" | |
# Remove all rubbish | |
Get-ChildItem -Include ".git" -Directory -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include ".github" -Directory -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include "README.md" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include ".gitignore" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include "LICENSE" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include "LICENSE.txt" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include "LICENSE.md" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include "_config.yml" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Get-ChildItem -Include ".editorconfig" -File -Recurse | ForEach-Object { Remove-Item $_.FullName -Force -Recurse } | |
Write-Output "===== Merging =====" | |
Write-Output "`n" | |
# Merge into folders | |
# Shaders | |
Get-ChildItem *.fx -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $shaders -Force | |
} | |
Get-ChildItem *.fxh -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $shaders -Force | |
} | |
Get-ChildItem *.cfg -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $shaders -Force | |
} | |
# Presets | |
Get-ChildItem *.ini -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $presets -Force | |
} | |
# Textures | |
Get-ChildItem *.png -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $textures -Force | |
} | |
Get-ChildItem *.cube -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $textures -Force | |
} | |
Get-ChildItem *.jpg -Exclude "*All Shaders*" -Recurse | ForEach-Object { | |
Move-Item -Path $_.FullName -Destination $textures -Force | |
} | |
# Remove leftovers | |
Write-Output "===== Removing leftovers =====" | |
Write-Output "`n" | |
Get-ChildItem -Directory -Exclude 'All Shaders' | Remove-Item -Force -Recurse | |
Get-ChildItem -Directory -Exclude 'All Shaders' | Remove-Item -Force -Recurse | |
Write-Output "===== Done =====" | |
Write-Output "`n" | |
pause |
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