Created
July 8, 2012 19:45
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CoreGraphics extension for easy creating polygon path with rounded corners.
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// | |
// LOOCGAddRoundedPolygon.h | |
// | |
// Created by Marcin Swiderski on 1/31/12. | |
// Copyright (c) 2012 Marcin Swiderski. All rights reserved. | |
// | |
// This software is provided 'as-is', without any express or implied | |
// warranty. In no event will the authors be held liable for any damages | |
// arising from the use of this software. | |
// | |
// Permission is granted to anyone to use this software for any purpose, | |
// including commercial applications, and to alter it and redistribute it | |
// freely, subject to the following restrictions: | |
// | |
// 1. The origin of this software must not be misrepresented; you must not | |
// claim that you wrote the original software. If you use this software | |
// in a product, an acknowledgment in the product documentation would be | |
// appreciated but is not required. | |
// 2. Altered source versions must be plainly marked as such, and must not be | |
// misrepresented as being the original software. | |
// 3. This notice may not be removed or altered from any source distribution. | |
// | |
typedef struct { | |
CGFloat x; | |
CGFloat y; | |
CGFloat radius; | |
} LOOCGCorner; | |
void LOOCGContextAddRoundedPolygon(CGContextRef context, LOOCGCorner corners[], size_t cornersCnt); | |
void LOOCGPathAddRoundedPolygon(CGMutablePathRef path, const CGAffineTransform *m, LOOCGCorner corners[], size_t cornersCnt); |
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// | |
// LOOCGAddRoundedPolygon.m | |
// | |
// Created by Marcin Swiderski on 1/31/12. | |
// Copyright (c) 2012 Marcin Swiderski. All rights reserved. | |
// | |
// This software is provided 'as-is', without any express or implied | |
// warranty. In no event will the authors be held liable for any damages | |
// arising from the use of this software. | |
// | |
// Permission is granted to anyone to use this software for any purpose, | |
// including commercial applications, and to alter it and redistribute it | |
// freely, subject to the following restrictions: | |
// | |
// 1. The origin of this software must not be misrepresented; you must not | |
// claim that you wrote the original software. If you use this software | |
// in a product, an acknowledgment in the product documentation would be | |
// appreciated but is not required. | |
// 2. Altered source versions must be plainly marked as such, and must not be | |
// misrepresented as being the original software. | |
// 3. This notice may not be removed or altered from any source distribution. | |
// | |
#import "LOOCGAddRoundedPolygon.h" | |
void LOOCGContextAddRoundedPolygon(CGContextRef context, LOOCGCorner corners[], size_t cornersCnt) { | |
CGFloat fstLstDx = corners[cornersCnt - 1].x - corners[0].x; | |
CGFloat fstLstDy = corners[cornersCnt - 1].y - corners[0].y; | |
CGFloat fstLstDst = sqrtf(fstLstDx * fstLstDx + fstLstDy * fstLstDy); | |
CGContextMoveToPoint(context, | |
corners[0].x + fstLstDx / fstLstDst * corners[0].radius, | |
corners[0].y + fstLstDy / fstLstDst * corners[0].radius); | |
for (NSInteger i = 0; i != cornersCnt; ++i) { | |
NSInteger j = i + 1 != cornersCnt ? i + 1 : 0; | |
CGContextAddArcToPoint(context, corners[i].x, corners[i].y, corners[j].x, corners[j].y, corners[i].radius); | |
} | |
CGContextClosePath(context); | |
} | |
void LOOCGPathAddRoundedPolygon(CGMutablePathRef path, const CGAffineTransform *m, LOOCGCorner corners[], size_t cornersCnt) { | |
CGFloat fstLstDx = corners[cornersCnt - 1].x - corners[0].x; | |
CGFloat fstLstDy = corners[cornersCnt - 1].y - corners[0].y; | |
CGFloat fstLstDst = sqrtf(fstLstDx * fstLstDx + fstLstDy * fstLstDy); | |
CGPathMoveToPoint(path, m, | |
corners[0].x + fstLstDx / fstLstDst * corners[0].radius, | |
corners[0].y + fstLstDy / fstLstDst * corners[0].radius); | |
for (NSInteger i = 0; i != cornersCnt; ++i) { | |
NSInteger j = i + 1 != cornersCnt ? i + 1 : 0; | |
CGPathAddArcToPoint(path, m, corners[i].x, corners[i].y, corners[j].x, corners[j].y, corners[i].radius); | |
} | |
CGPathCloseSubpath(path); | |
} |
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