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Tic Tac Toe Golang Implementation
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/* Original work Copyright (c), March 2019 | |
* Abdullah G. Khalil <[email protected]> | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
*/ | |
package main | |
import ( | |
"fmt" | |
"log" | |
"os" | |
"os/exec" | |
) | |
const ( | |
playerX int8 = -1 // Player X | |
playerO int8 = 1 // Player O | |
) | |
type ticTacToe struct { | |
board [][]int8 | |
size uint8 | |
} | |
func main() { | |
t := newTicTacToe() | |
t.play() | |
} | |
func newTicTacToe() (t ticTacToe) { | |
// Read board size | |
fmt.Printf("Enter board size: ") | |
_, err := fmt.Scan(&t.size) | |
if err != nil { | |
log.Fatal(err) | |
} | |
if t.size < 3 { | |
log.Fatal("Too small for a Tic Tac Toe board!") | |
} | |
// Supports up to MAX(SIZE) = MAX(UINT8) = 255 | |
if t.size > 30 { // 30 is reasonable | |
log.Fatal("Too big for your time and possibly your screen!") | |
} | |
t.board = make([][]int8, t.size) | |
for i := range t.board { | |
t.board[i] = append(t.board[i], make([]int8, t.size)...) | |
} | |
return | |
} | |
func (t ticTacToe) win(r, c uint8) (win int8) { | |
var rSum, cSum, dSum, adSum int8 | |
for i := range t.board { | |
// Check row | |
if i == int(r) { | |
for _, v := range t.board[r] { | |
rSum += v | |
} | |
} | |
// Check column | |
cSum += t.board[i][c] | |
// Check diagonal, if part of diagonal | |
if r == c { | |
dSum += t.board[i][i] | |
} | |
// Check anti-diagonal, if part of anti-diagonal, | |
if r+c == t.size-1 { | |
adSum += t.board[i][int(t.size)-1-i] | |
} | |
} | |
if rSum == int8(t.size) || cSum == int8(t.size) || dSum == int8(t.size) || adSum == int8(t.size) { | |
return playerO | |
} | |
if -rSum == int8(t.size) || -cSum == int8(t.size) || -dSum == int8(t.size) || -adSum == int8(t.size) { | |
return playerX | |
} | |
return | |
} | |
func (t ticTacToe) readPlayer(player uint8) (r, c uint8, err error) { | |
var p string | |
if player == 0 { | |
p = "X" | |
} else { | |
p = "O" | |
} | |
fmt.Printf("Player %s, choose cell: ", p) | |
var cell uint16 | |
_, err = fmt.Scan(&cell) | |
if err != nil { | |
log.Fatal(err) | |
} | |
if cell == 0 || cell > uint16(t.size)*uint16(t.size) { | |
err = fmt.Errorf("Value must be between 1 & %d", uint16(t.size)*uint16(t.size)) | |
return | |
} | |
cell-- | |
r = uint8(cell / uint16(t.size)) // row | |
c = uint8(cell % uint16(t.size)) // col | |
if t.board[r][c] != 0 { | |
err = fmt.Errorf("Call is already occupied") | |
return | |
} | |
if player == 0 { | |
t.board[r][c] = playerX | |
} else { | |
t.board[r][c] = playerO | |
} | |
return | |
} | |
func (t ticTacToe) play() { | |
count := uint8(0) | |
var err error | |
for { | |
fmt.Println(t) | |
if err != nil { | |
fmt.Println(err) | |
} | |
var r, c uint8 | |
r, c, err = t.readPlayer(count % 2) | |
if err != nil { | |
continue | |
} | |
count++ | |
// No player will win before at least (size*2)-1 plays | |
if count < (t.size*2)-1 { | |
continue | |
} | |
// If number of plays is equal to board size, | |
// and no player has won, then it's a Draw! | |
if uint16(count) == uint16(t.size)*uint16(t.size) { | |
fmt.Println(t) | |
fmt.Println("Draw!") | |
return | |
} | |
win := t.win(r, c) | |
if win != 0 { | |
fmt.Println(t) | |
if win == playerX { | |
fmt.Println("Player X won!") | |
} else { | |
fmt.Println("Player O won!") | |
} | |
return | |
} | |
} | |
} | |
func (t ticTacToe) String() (s string) { | |
clearLinux() | |
for r := range t.board { | |
for c := range t.board[r] { | |
if t.board[r][c] == playerX { | |
s += fmt.Sprint(" X ") | |
} else if t.board[r][c] == playerO { | |
s += fmt.Sprint(" O ") | |
} else { | |
s += fmt.Sprintf("%03d ", (int(r)*int(t.size))+int(c)+1) | |
} | |
} | |
s += "\n\n" | |
} | |
return | |
} | |
func clearLinux() { | |
cmd := exec.Command("clear") | |
cmd.Stdout = os.Stdout | |
cmd.Run() | |
} |
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