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visualization of 2d sheared particles by using vpython
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#/Applications/VPython-Py2.7/VIDLE.app/Contents/MacOS/Python | |
# coding=utf-8 | |
from visual import * | |
import numpy | |
import sys | |
fin = open(sys.argv[1]) | |
scene = display(title='Simple Shear', | |
width=1100, height=800, | |
background=color.gray(0.8), fullscreen=True) | |
line = fin.readline() | |
data = line.split() | |
np = int(data[1]) | |
lx = float(data[3]) | |
ly = float(data[4]) | |
lz = float(data[5]) | |
scene.fov = 0.1 | |
#scene.ambient=(0.721879,0.721748,0.295551) | |
scene.ambient=(0.811841,0.319825,0.097166) | |
scene.cursor.visible = False | |
scene.forward = (0,0,-1) | |
particles1 = [ sphere(material=materials.marble ) for i in range(np) ] | |
rotaxis = [0,0,-1] | |
cnt = 0 | |
angles = numpy.zeros(np) | |
while True: | |
line = fin.readline() | |
data = line.split() | |
if len(data)==0: | |
break | |
disp = float(data[1]) | |
particle_data = numpy.fromfile(fin, dtype=float, sep=' ', count=(5*np)) | |
particle_data = particle_data.reshape((np, 5)) | |
positions_data = particle_data[:,[1,2]] | |
if cnt == 0: | |
radii = particle_data[:,4] | |
for particle, position, radius in zip(particles1, positions_data, radii): | |
particle.radius = radius | |
particle.pos = [position[0], position[1], 0] | |
else: | |
angles = particle_data[:,3]-angles; | |
for particle, position, ang in zip(particles1, positions_data, angles): | |
particle.pos = [position[0], position[1], 0] | |
particle.rotate(angle=ang, axis=(rotaxis)) | |
rate(15) | |
cnt += 1 | |
angles = particle_data[:,3]; | |
# raw_input() | |
fin.close() |
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