Personal notes on my journey into game modding.
Mods I've authored or contributed to.
- https://melonwiki.xyz/
- https://github.com/dnSpyEx/dnSpy
- https://github.com/XOWithSauce/schedule-il2cpp-example
- https://github.com/XOWithSauce/schedule-mono-example
- https://fmodel.app
- https://github.com/Buckminsterfullerene02/UE-Modding-Tools
- https://github.com/Dmgvol/UE_Modding
General notes not applicable to any specific kind of game.
- Download
steamcmd
. - Put it in it's own path (ex:
"E:\SteamAlternate\steamcmd"
). - Open Powershell/cmd and execute
./steamcmd
. - Set a download path for Steam games (ex:
force_install_dir E:\SteamAlternate\Schedule_1_Mono
) - Login to the steam client (ex:
login $USERNAME
) - Download the
alternate
(Mono, since I use IL2cpp in my main Steam folders) branch of the game (ex:app_update 3164500 -beta alternate
)- The Application ID was determined from SteamDB.