Pixel Post Special Instructions Overview This document outlines special instructions for developing Pixel Post, a 2D retro game for the Orange Vibe Jam (deadline: May 15, 2025). The game uses a 2D pixel art visual style, arrow key movement, and placeholder 2D graphics, with code structured to support externally generated 2D assets. It is built with JavaScript, HTML, Tailwind CSS, and a 2D JavaScript framework (PixiJS recommended). These instructions ensure the prototype aligns with the game’s scope and technical requirements. Special Instructions 2D Pixel Visual Style
Style: The game adopts a 2D pixel art aesthetic inspired by Pokémon’s 2D era (e.g., Game Boy Advance). Sprites and backgrounds should have a retro, blocky look with a vibrant orange-heavy palette to match the Orange Vibe Jam theme. Implementation: Use placeholder 2D pixel art assets (e.g., simple colored squares or basic shapes) for prototyping to save time. Examples: bike (orange rectangle), houses (grey squares), mailboxes (small red squares)