Created
April 23, 2011 22:16
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Example of embedding Lua in C
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#include <lua.h> | |
#include <lauxlib.h> | |
#include <lualib.h> | |
#include <stdlib.h> | |
int map_create(lua_State *lua); | |
int map_slice(lua_State *lua); | |
int main(int argc, char **argv){ | |
lua_State *lua = lua_open(); | |
luaL_openlibs(lua); | |
static const struct luaL_reg map_lib[] = { | |
{"create", map_create}, | |
{"slice", map_slice}, | |
{NULL, NULL}}; | |
luaL_openlib(lua, "Map", map_lib, 0); | |
luaL_dostring(lua, "map = Map.create(256, 256)"); | |
luaL_dostring(lua, "s = Map.slice(map, 256, 0, 0, 5, 5)"); | |
luaL_dostring(lua, "for i=0,4 do print(table.concat(s,' ',5*i, 5*i+4)) end"); | |
return 0; | |
} | |
int map_create(lua_State *lua){ | |
int w = luaL_checkinteger(lua, 1); | |
int h = luaL_checkinteger(lua, 2); | |
unsigned char *map = malloc(w * h); | |
int n; | |
for(n = 0; n != w * h; n++){ | |
map[n] = n % 10; | |
} | |
lua_pushlightuserdata(lua, map); | |
return 1; | |
} | |
int map_slice(lua_State *lua){ | |
unsigned char *map = lua_touserdata(lua, 1); | |
int map_width = luaL_checkinteger(lua, 2); | |
int x = luaL_checkinteger(lua, 3); int y = luaL_checkinteger(lua, 4); | |
int w = luaL_checkinteger(lua, 5); int h = luaL_checkinteger(lua, 6); | |
lua_newtable(lua); | |
int cx, cy; | |
for(cy = 0; cy != h; cy++) | |
for(cx = 0; cx != w; cx++){ | |
lua_pushnumber(lua, cx + w * cy); | |
lua_pushnumber(lua, map[x + cx + (y + cy) * map_width]); | |
lua_settable(lua, -3); | |
} | |
return 1; | |
} |
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