program instancing_program(mat4 view_proj) //uniforms
{
// each '~' delimits separate vertex buffers
@vs(vec3 pos, vec4 color) ~ (vec3 normal) ~ instanced(mat4 transform)
{
return view_proj * transform * pos;
}
@ps(vec4 color, vec3 normal) //fragment shader inputs are deduced from vertex shader.
| using System; | |
| using System.Runtime.InteropServices; | |
| using System.Runtime.CompilerServices; | |
| using System.Security; | |
| namespace FlecsSharp | |
| { | |
| public readonly struct CharPtr | |
| { | |
| readonly IntPtr _ptr; |
Over the years I have designed a strong medecine from various documentation, a berevage that helps greatly to improve the immune system. I use it on a regular basis, and has made my body strong against any infection. With this I haven't been ill in the last 5 years (not even sneezing). This recipe will protect you, your friend and familly against many viruses.
You first need to get equiped with a Thermos (thermal carafe) and a kettle.
- Green tea (mint tastes good) (tea must be green not black)
- Ginger root
- Turmeric root (or powder if you don't find as root)
GN is chromium's build system and is to my knowledge the best build system for c/c++ projects.
It is not very well known for couple reasons, first because there is no starter kit availlable, gn being tied to chromium by default and also because of lack of tutorials/articles. This page provides the couple steps to get started for stand alone projects.
Besides a supported c/c++ compiler (gcc/msvc/clang), using GN requires your environment to have ninja, python 3 and gn binaries accessible from the PATH. Download links: Ninja, GN, python.
I'd recommend also to use a vscode extension to edit/format .gn file: https://marketplace.visualstudio.com/items?itemName=npclaudiu.vscode-gn
a->b| /* | |
| * Copyright 2010-2019 Branimir Karadzic. All rights reserved. | |
| * License: https://github.com/bkaradzic/bx#license-bsd-2-clause | |
| */ | |
| #ifndef NORMALIZE_H | |
| #define NORMALIZE_H | |
| #define PP_TO_STRING(v) #v |
| module FlecsSharp; | |
| @nogc: | |
| nothrow: | |
| //Enums | |
| // ecs_type_filter_kind_t: https://github.com/SanderMertens/flecs/blob/612c28635497c1749f8f3e84fa24eabfea58e05a/include/flecs.h#L161 | |
| enum TypeFilterKind : int | |
| { | |
| Default = 0, | |
| All = 1, |
| module Glfw; | |
| @nogc: | |
| nothrow: | |
| //Enums | |
| enum MouseButton | |
| { | |
| Btn1 = 0,//0 | |
| Btn2 = 1,//1 | |
| Btn3 = 2,//2 |
| using System; | |
| using System.Runtime.InteropServices; | |
| using SharpC; | |
| namespace BakeSharp | |
| { | |
| #region Enums | |
| //kind | |
| public enum Kind : Int32 | |
| { |