Created
August 15, 2019 03:37
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SPIRV disassembly glsl code containing separate texture and sampler types
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#version 450 | |
layout(location = 0) in vec2 v_TexCoord; | |
layout(location = 0) out vec4 o_Target; | |
layout(set = 0, binding = 1) uniform texture2D t_Color; | |
layout(set = 0, binding = 2) uniform sampler s_Color; | |
void main() { | |
o_Target = texture(sampler2D(t_Color, s_Color), v_TexCoord); | |
} |
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; SPIR-V | |
; Version: 1.0 | |
; Generator: Google Shaderc over Glslang; 7 | |
; Bound: 25 | |
; Schema: 0 | |
OpCapability Shader | |
%1 = OpExtInstImport "GLSL.std.450" | |
OpMemoryModel Logical GLSL450 | |
OpEntryPoint Fragment %main "main" %o_Target %v_TexCoord | |
OpExecutionMode %main OriginUpperLeft | |
OpSource GLSL 450 | |
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive" | |
OpSourceExtension "GL_GOOGLE_include_directive" | |
OpName %main "main" | |
OpName %o_Target "o_Target" | |
OpName %t_Color "t_Color" | |
OpName %s_Color "s_Color" | |
OpName %v_TexCoord "v_TexCoord" | |
OpDecorate %o_Target Location 0 | |
OpDecorate %t_Color DescriptorSet 0 | |
OpDecorate %t_Color Binding 1 | |
OpDecorate %s_Color DescriptorSet 0 | |
OpDecorate %s_Color Binding 2 | |
OpDecorate %v_TexCoord Location 0 | |
%void = OpTypeVoid | |
%3 = OpTypeFunction %void | |
%float = OpTypeFloat 32 | |
%v4float = OpTypeVector %float 4 | |
%_ptr_Output_v4float = OpTypePointer Output %v4float | |
%o_Target = OpVariable %_ptr_Output_v4float Output | |
%10 = OpTypeImage %float 2D 0 0 0 1 Unknown | |
%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10 | |
%t_Color = OpVariable %_ptr_UniformConstant_10 UniformConstant | |
%14 = OpTypeSampler | |
%_ptr_UniformConstant_14 = OpTypePointer UniformConstant %14 | |
%s_Color = OpVariable %_ptr_UniformConstant_14 UniformConstant | |
%18 = OpTypeSampledImage %10 | |
%v2float = OpTypeVector %float 2 | |
%_ptr_Input_v2float = OpTypePointer Input %v2float | |
%v_TexCoord = OpVariable %_ptr_Input_v2float Input | |
%main = OpFunction %void None %3 | |
%5 = OpLabel | |
%13 = OpLoad %10 %t_Color | |
%17 = OpLoad %14 %s_Color | |
%19 = OpSampledImage %18 %13 %17 | |
%23 = OpLoad %v2float %v_TexCoord | |
%24 = OpImageSampleImplicitLod %v4float %19 %23 | |
OpStore %o_Target %24 | |
OpReturn | |
OpFunctionEnd |
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