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A shady game master approaches...
Hey there! You look like you would enjoy a good game of chance.
Most updated version is always available at termstandard/colors
repository.
There exists common confusion about terminal colors. This is what we have right now:
This text is the section about OS X Yosemite (which also works for macOS Sierra) from https://docs.basho.com/riak/kv/2.1.4/using/performance/open-files-limit/#mac-os-x
The last time i visited this link it was dead (403), so I cloned it here from the latest snapshot in Archive.org's Wayback Machine https://web.archive.org/web/20170523131633/https://docs.basho.com/riak/kv/2.1.4/using/performance/open-files-limit/
futures-rs
is the library which will hopefully become a shared foundation for everything async in Rust. However it's already become renowned for having a steep learning curve, even for experienced Rustaceans.
I think one of the best ways to get comfortable with using a library is to look at how it works internally: often API design can seem bizarre or impenetrable and it's only when you put yourself in the shoes of the library author that you can really understand why it was designed that way.
In this post I'll try to put down on "paper" my understanding of how futures work and I'll aim to do it in a visual way. I'm going to assume you're already somewhat familiar with Rust and why futures are a useful tool to have at one's disposal.
For most of this post I'll be talking about how things work today (as of September 2017). At the end I'll touch on what's being proposed next and also make a case for some of the changes I'd like to see.
If you're interested in learning more ab
Latency Comparison Numbers | |
-------------------------- | |
L1 cache reference 0.5 ns | |
Branch mispredict 5 ns | |
L2 cache reference 7 ns 14x L1 cache | |
Mutex lock/unlock 25 ns | |
Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
Compress 1K bytes with Zippy 3,000 ns 3 us | |
Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
// Taken from the commercial iOS PDF framework http://pspdfkit.com. | |
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved. | |
// Licensed under MIT (http://opensource.org/licenses/MIT) | |
// | |
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it. | |
#import <objc/runtime.h> | |
#import <objc/message.h> | |
// Compile-time selector checks. |