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using System; | |
using System.Globalization; | |
namespace ConsoleApp | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
// Объявить и проинициализировать 10 переменных. Среди них обязательно должны быть int, float, string и char. | |
int simpleNumber = 5; | |
float floatNumber = 5.5f; | |
string text = "Hello World"; | |
char alpha = 'A'; | |
// Наведите и проинициализируйте отдельно int и float переменные и попробуйте присвоить интовой переменной, переменную типа float | |
float floatNumberToConvert = 5.5f; | |
int resultFromFloat; | |
resultFromFloat = (int)floatNumberToConvert; | |
// Заведите строковую переменную, проинициализируйте ее следующей строкой “1234.10”, далее создайте float переменную и попробуйте в нее распарсить данную строку | |
string stringNumber = "1234.10"; | |
float resultFromString; | |
resultFromString = float.Parse(stringNumber, CultureInfo.InvariantCulture); | |
} | |
} | |
} |
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using System; | |
using System.Globalization; | |
namespace ConsoleApp | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
Console.WriteLine("Hello my dear friend!"); | |
Console.Write("What is your name?: "); | |
string name = Console.ReadLine(); | |
Console.Write("How old are you?: "); | |
int age = int.Parse(Console.ReadLine()); | |
Console.WriteLine("Great! Here is some information about you:"); | |
Console.Write("Name: "); | |
Console.ForegroundColor = ConsoleColor.Green; | |
Console.WriteLine(name); | |
Console.ForegroundColor = ConsoleColor.White; | |
Console.Write("Age: "); | |
Console.ForegroundColor = ConsoleColor.Green; | |
Console.WriteLine(age); | |
Console.BackgroundColor = ConsoleColor.DarkCyan; | |
Console.WriteLine($"Farewell, {name}!"); | |
} | |
} | |
} |
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using System; | |
using System.Globalization; | |
namespace ConsoleApp | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
// From user input | |
float storageLength; | |
float storageWidth; | |
float itemArea; | |
// Get user input | |
Console.Write("Enter the length of the storage unit in meters: "); | |
storageLength = float.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); | |
Console.Write("Enter the width of the storage unit in meters: "); | |
storageWidth = float.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); | |
Console.Write("Enter the area of the item in square meters: "); | |
itemArea = float.Parse(Console.ReadLine(), CultureInfo.InvariantCulture); | |
// Calculate the storage area | |
float storageArea = storageLength * storageWidth; | |
// Calculate the number of items that can fit in the storage unit | |
int numberOfItems = (int)(storageArea / itemArea); | |
// Output the result | |
Console.WriteLine($"The storage unit can hold up to {numberOfItems} items."); | |
} | |
} | |
} |
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