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August 27, 2021 10:34
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// WebGL 1.0 | |
export const GL_ACTIVE_ATTRIBUTES = 0x8b89; | |
export const GL_ACTIVE_TEXTURE = 0x84e0; | |
export const GL_ACTIVE_UNIFORMS = 0x8b86; | |
export const GL_ALIASED_LINE_WIDTH_RANGE = 0x846e; | |
export const GL_ALIASED_POINT_SIZE_RANGE = 0x846d; | |
export const GL_ALPHA = 0x1906; | |
export const GL_ALPHA_BITS = 0x0d55; | |
export const GL_ALWAYS = 0x0207; | |
export const GL_ARRAY_BUFFER = 0x8892; | |
export const GL_ARRAY_BUFFER_BINDING = 0x8894; | |
export const GL_ATTACHED_SHADERS = 0x8b85; | |
export const GL_BACK = 0x0405; | |
export const GL_BLEND = 0x0be2; | |
export const GL_BLEND_COLOR = 0x8005; | |
export const GL_BLEND_DST_ALPHA = 0x80ca; | |
export const GL_BLEND_DST_RGB = 0x80c8; | |
export const GL_BLEND_EQUATION = 0x8009; | |
export const GL_BLEND_EQUATION_ALPHA = 0x883d; | |
export const GL_BLEND_EQUATION_RGB = 0x8009; | |
export const GL_BLEND_SRC_ALPHA = 0x80cb; | |
export const GL_BLEND_SRC_RGB = 0x80c9; | |
export const GL_BLUE_BITS = 0x0d54; | |
export const GL_BOOL = 0x8b56; | |
export const GL_BOOL_VEC2 = 0x8b57; | |
export const GL_BOOL_VEC3 = 0x8b58; | |
export const GL_BOOL_VEC4 = 0x8b59; | |
export const GL_BUFFER_SIZE = 0x8764; | |
export const GL_BUFFER_USAGE = 0x8765; | |
export const GL_BYTE = 0x1400; | |
export const GL_CCW = 0x0901; | |
export const GL_CLAMP_TO_EDGE = 0x812f; | |
export const GL_COLOR_ATTACHMENT0 = 0x8ce0; | |
export const GL_COLOR_BUFFER_BIT = 0x00004000; | |
export const GL_COLOR_CLEAR_VALUE = 0x0c22; | |
export const GL_COLOR_WRITEMASK = 0x0c23; | |
export const GL_COMPILE_STATUS = 0x8b81; | |
export const GL_COMPRESSED_TEXTURE_FORMATS = 0x86a3; | |
export const GL_CONSTANT_ALPHA = 0x8003; | |
export const GL_CONSTANT_COLOR = 0x8001; | |
export const GL_CULL_FACE = 0x0b44; | |
export const GL_CULL_FACE_MODE = 0x0b45; | |
export const GL_CURRENT_PROGRAM = 0x8b8d; | |
export const GL_CURRENT_VERTEX_ATTRIB = 0x8626; | |
export const GL_CW = 0x0900; | |
export const GL_DECR = 0x1e03; | |
export const GL_DECR_WRAP = 0x8508; | |
export const GL_DELETE_STATUS = 0x8b80; | |
export const GL_DEPTH_ATTACHMENT = 0x8d00; | |
export const GL_DEPTH_BITS = 0x0d56; | |
export const GL_DEPTH_BUFFER_BIT = 0x00000100; | |
export const GL_DEPTH_CLEAR_VALUE = 0x0b73; | |
export const GL_DEPTH_COMPONENT = 0x1902; | |
export const GL_DEPTH_COMPONENT16 = 0x81a5; | |
export const GL_DEPTH_FUNC = 0x0b74; | |
export const GL_DEPTH_RANGE = 0x0b70; | |
export const GL_DEPTH_STENCIL = 0x84f9; | |
export const GL_DEPTH_STENCIL_ATTACHMENT = 0x821a; | |
export const GL_DEPTH_TEST = 0x0b71; | |
export const GL_DEPTH_WRITEMASK = 0x0b72; | |
export const GL_DITHER = 0x0bd0; | |
export const GL_DONT_CARE = 0x1100; | |
export const GL_DST_ALPHA = 0x0304; | |
export const GL_DST_COLOR = 0x0306; | |
export const GL_DYNAMIC_DRAW = 0x88e8; | |
export const GL_ELEMENT_ARRAY_BUFFER = 0x8893; | |
export const GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; | |
export const GL_EQUAL = 0x0202; | |
export const GL_FASTEST = 0x1101; | |
export const GL_FLOAT = 0x1406; | |
export const GL_FLOAT_MAT2 = 0x8b5a; | |
export const GL_FLOAT_MAT3 = 0x8b5b; | |
export const GL_FLOAT_MAT4 = 0x8b5c; | |
export const GL_FLOAT_VEC2 = 0x8b50; | |
export const GL_FLOAT_VEC3 = 0x8b51; | |
export const GL_FLOAT_VEC4 = 0x8b52; | |
export const GL_FRAGMENT_SHADER = 0x8b30; | |
export const GL_FRAMEBUFFER = 0x8d40; | |
export const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1; | |
export const GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0; | |
export const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3; | |
export const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2; | |
export const GL_FRAMEBUFFER_BINDING = 0x8ca6; | |
export const GL_FRAMEBUFFER_COMPLETE = 0x8cd5; | |
export const GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6; | |
export const GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9; | |
export const GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7; | |
export const GL_FRAMEBUFFER_UNSUPPORTED = 0x8cdd; | |
export const GL_FRONT = 0x0404; | |
export const GL_FRONT_AND_BACK = 0x0408; | |
export const GL_FRONT_FACE = 0x0b46; | |
export const GL_FUNC_ADD = 0x8006; | |
export const GL_FUNC_REVERSE_SUBTRACT = 0x800b; | |
export const GL_FUNC_SUBTRACT = 0x800a; | |
export const GL_GENERATE_MIPMAP_HINT = 0x8192; | |
export const GL_GEQUAL = 0x0206; | |
export const GL_GREATER = 0x0204; | |
export const GL_GREEN_BITS = 0x0d53; | |
export const GL_HIGH_FLOAT = 0x8df2; | |
export const GL_HIGH_INT = 0x8df5; | |
export const GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b; | |
export const GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a; | |
export const GL_INCR = 0x1e02; | |
export const GL_INCR_WRAP = 0x8507; | |
export const GL_INT = 0x1404; | |
export const GL_INT_VEC2 = 0x8b53; | |
export const GL_INT_VEC3 = 0x8b54; | |
export const GL_INT_VEC4 = 0x8b55; | |
export const GL_INVALID_ENUM = 0x0500; | |
export const GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; | |
export const GL_INVALID_OPERATION = 0x0502; | |
export const GL_INVALID_VALUE = 0x0501; | |
export const GL_INVERT = 0x150a; | |
export const GL_KEEP = 0x1e00; | |
export const GL_LEQUAL = 0x0203; | |
export const GL_LESS = 0x0201; | |
export const GL_LINE_LOOP = 0x0002; | |
export const GL_LINE_STRIP = 0x0003; | |
export const GL_LINE_WIDTH = 0x0b21; | |
export const GL_LINEAR = 0x2601; | |
export const GL_LINEAR_MIPMAP_LINEAR = 0x2703; | |
export const GL_LINEAR_MIPMAP_NEAREST = 0x2701; | |
export const GL_LINES = 0x0001; | |
export const GL_LINK_STATUS = 0x8b82; | |
export const GL_LOW_FLOAT = 0x8df0; | |
export const GL_LOW_INT = 0x8df3; | |
export const GL_LUMINANCE = 0x1909; | |
export const GL_LUMINANCE_ALPHA = 0x190a; | |
export const GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8b4d; | |
export const GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c; | |
export const GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8dfd; | |
export const GL_MAX_RENDERBUFFER_SIZE = 0x84e8; | |
export const GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; | |
export const GL_MAX_TEXTURE_SIZE = 0x0d33; | |
export const GL_MAX_VARYING_VECTORS = 0x8dfc; | |
export const GL_MAX_VERTEX_ATTRIBS = 0x8869; | |
export const GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8b4c; | |
export const GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8dfb; | |
export const GL_MAX_VIEWPORT_DIMS = 0x0d3a; | |
export const GL_MEDIUM_FLOAT = 0x8df1; | |
export const GL_MEDIUM_INT = 0x8df4; | |
export const GL_MIRRORED_REPEAT = 0x8370; | |
export const GL_NEAREST = 0x2600; | |
export const GL_NEAREST_MIPMAP_LINEAR = 0x2702; | |
export const GL_NEAREST_MIPMAP_NEAREST = 0x2700; | |
export const GL_NEVER = 0x0200; | |
export const GL_NICEST = 0x1102; | |
export const GL_NO_ERROR = 0; | |
export const GL_NONE = 0; | |
export const GL_NOTEQUAL = 0x0205; | |
export const GL_ONE = 1; | |
export const GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; | |
export const GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; | |
export const GL_ONE_MINUS_DST_ALPHA = 0x0305; | |
export const GL_ONE_MINUS_DST_COLOR = 0x0307; | |
export const GL_ONE_MINUS_SRC_ALPHA = 0x0303; | |
export const GL_ONE_MINUS_SRC_COLOR = 0x0301; | |
export const GL_OUT_OF_MEMORY = 0x0505; | |
export const GL_PACK_ALIGNMENT = 0x0d05; | |
export const GL_POINTS = 0x0000; | |
export const GL_POLYGON_OFFSET_FACTOR = 0x8038; | |
export const GL_POLYGON_OFFSET_FILL = 0x8037; | |
export const GL_POLYGON_OFFSET_UNITS = 0x2a00; | |
export const GL_RED_BITS = 0x0d52; | |
export const GL_RENDERBUFFER = 0x8d41; | |
export const GL_RENDERBUFFER_ALPHA_SIZE = 0x8d53; | |
export const GL_RENDERBUFFER_BINDING = 0x8ca7; | |
export const GL_RENDERBUFFER_BLUE_SIZE = 0x8d52; | |
export const GL_RENDERBUFFER_DEPTH_SIZE = 0x8d54; | |
export const GL_RENDERBUFFER_GREEN_SIZE = 0x8d51; | |
export const GL_RENDERBUFFER_HEIGHT = 0x8d43; | |
export const GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8d44; | |
export const GL_RENDERBUFFER_RED_SIZE = 0x8d50; | |
export const GL_RENDERBUFFER_STENCIL_SIZE = 0x8d55; | |
export const GL_RENDERBUFFER_WIDTH = 0x8d42; | |
export const GL_RENDERER = 0x1f01; | |
export const GL_REPEAT = 0x2901; | |
export const GL_REPLACE = 0x1e01; | |
export const GL_RGB = 0x1907; | |
export const GL_RGB5_A1 = 0x8057; | |
export const GL_RGB565 = 0x8d62; | |
export const GL_RGBA = 0x1908; | |
export const GL_RGBA4 = 0x8056; | |
export const GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809e; | |
export const GL_SAMPLE_BUFFERS = 0x80a8; | |
export const GL_SAMPLE_COVERAGE = 0x80a0; | |
export const GL_SAMPLE_COVERAGE_INVERT = 0x80ab; | |
export const GL_SAMPLE_COVERAGE_VALUE = 0x80aa; | |
export const GL_SAMPLER_2D = 0x8b5e; | |
export const GL_SAMPLER_CUBE = 0x8b60; | |
export const GL_SAMPLES = 0x80a9; | |
export const GL_SCISSOR_BOX = 0x0c10; | |
export const GL_SCISSOR_TEST = 0x0c11; | |
export const GL_SHADER_TYPE = 0x8b4f; | |
export const GL_SHADING_LANGUAGE_VERSION = 0x8b8c; | |
export const GL_SHORT = 0x1402; | |
export const GL_SRC_ALPHA = 0x0302; | |
export const GL_SRC_ALPHA_SATURATE = 0x0308; | |
export const GL_SRC_COLOR = 0x0300; | |
export const GL_STATIC_DRAW = 0x88e4; | |
export const GL_STENCIL_ATTACHMENT = 0x8d20; | |
export const GL_STENCIL_BACK_FAIL = 0x8801; | |
export const GL_STENCIL_BACK_FUNC = 0x8800; | |
export const GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; | |
export const GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; | |
export const GL_STENCIL_BACK_REF = 0x8ca3; | |
export const GL_STENCIL_BACK_VALUE_MASK = 0x8ca4; | |
export const GL_STENCIL_BACK_WRITEMASK = 0x8ca5; | |
export const GL_STENCIL_BITS = 0x0d57; | |
export const GL_STENCIL_BUFFER_BIT = 0x00000400; | |
export const GL_STENCIL_CLEAR_VALUE = 0x0b91; | |
export const GL_STENCIL_FAIL = 0x0b94; | |
export const GL_STENCIL_FUNC = 0x0b92; | |
export const GL_STENCIL_INDEX8 = 0x8d48; | |
export const GL_STENCIL_PASS_DEPTH_FAIL = 0x0b95; | |
export const GL_STENCIL_PASS_DEPTH_PASS = 0x0b96; | |
export const GL_STENCIL_REF = 0x0b97; | |
export const GL_STENCIL_TEST = 0x0b90; | |
export const GL_STENCIL_VALUE_MASK = 0x0b93; | |
export const GL_STENCIL_WRITEMASK = 0x0b98; | |
export const GL_STREAM_DRAW = 0x88e0; | |
export const GL_SUBPIXEL_BITS = 0x0d50; | |
export const GL_TEXTURE = 0x1702; | |
export const GL_TEXTURE_2D = 0x0de1; | |
export const GL_TEXTURE_BINDING_2D = 0x8069; | |
export const GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; | |
export const GL_TEXTURE_CUBE_MAP = 0x8513; | |
export const GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; | |
export const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; | |
export const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a; | |
export const GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; | |
export const GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; | |
export const GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; | |
export const GL_TEXTURE_MAG_FILTER = 0x2800; | |
export const GL_TEXTURE_MIN_FILTER = 0x2801; | |
export const GL_TEXTURE_WRAP_S = 0x2802; | |
export const GL_TEXTURE_WRAP_T = 0x2803; | |
export const GL_TEXTURE0 = 0x84c0; | |
export const GL_TEXTURE1 = 0x84c1; | |
export const GL_TEXTURE10 = 0x84ca; | |
export const GL_TEXTURE11 = 0x84cb; | |
export const GL_TEXTURE12 = 0x84cc; | |
export const GL_TEXTURE13 = 0x84cd; | |
export const GL_TEXTURE14 = 0x84ce; | |
export const GL_TEXTURE15 = 0x84cf; | |
export const GL_TEXTURE16 = 0x84d0; | |
export const GL_TEXTURE17 = 0x84d1; | |
export const GL_TEXTURE18 = 0x84d2; | |
export const GL_TEXTURE19 = 0x84d3; | |
export const GL_TEXTURE2 = 0x84c2; | |
export const GL_TEXTURE20 = 0x84d4; | |
export const GL_TEXTURE21 = 0x84d5; | |
export const GL_TEXTURE22 = 0x84d6; | |
export const GL_TEXTURE23 = 0x84d7; | |
export const GL_TEXTURE24 = 0x84d8; | |
export const GL_TEXTURE25 = 0x84d9; | |
export const GL_TEXTURE26 = 0x84da; | |
export const GL_TEXTURE27 = 0x84db; | |
export const GL_TEXTURE28 = 0x84dc; | |
export const GL_TEXTURE29 = 0x84dd; | |
export const GL_TEXTURE3 = 0x84c3; | |
export const GL_TEXTURE30 = 0x84de; | |
export const GL_TEXTURE31 = 0x84df; | |
export const GL_TEXTURE4 = 0x84c4; | |
export const GL_TEXTURE5 = 0x84c5; | |
export const GL_TEXTURE6 = 0x84c6; | |
export const GL_TEXTURE7 = 0x84c7; | |
export const GL_TEXTURE8 = 0x84c8; | |
export const GL_TEXTURE9 = 0x84c9; | |
export const GL_TRIANGLE_FAN = 0x0006; | |
export const GL_TRIANGLE_STRIP = 0x0005; | |
export const GL_TRIANGLES = 0x0004; | |
export const GL_UNPACK_ALIGNMENT = 0x0cf5; | |
export const GL_UNSIGNED_BYTE = 0x1401; | |
export const GL_UNSIGNED_INT = 0x1405; | |
export const GL_UNSIGNED_SHORT = 0x1403; | |
export const GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; | |
export const GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; | |
export const GL_UNSIGNED_SHORT_5_6_5 = 0x8363; | |
export const GL_VALIDATE_STATUS = 0x8b83; | |
export const GL_VENDOR = 0x1f00; | |
export const GL_VERSION = 0x1f02; | |
export const GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889f; | |
export const GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; | |
export const GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886a; | |
export const GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; | |
export const GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; | |
export const GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; | |
export const GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; | |
export const GL_VERTEX_SHADER = 0x8b31; | |
export const GL_VIEWPORT = 0x0ba2; | |
export const GL_ZERO = 0; | |
// WebGL 2.0 | |
export const GL_ACTIVE_UNIFORM_BLOCKS = 0x8a36; | |
export const GL_ALREADY_SIGNALED = 0x911a; | |
export const GL_ANY_SAMPLES_PASSED = 0x8c2f; | |
export const GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a; | |
export const GL_COLOR = 0x1800; | |
export const GL_COLOR_ATTACHMENT1 = 0x8ce1; | |
export const GL_COLOR_ATTACHMENT10 = 0x8cea; | |
export const GL_COLOR_ATTACHMENT11 = 0x8ceb; | |
export const GL_COLOR_ATTACHMENT12 = 0x8cec; | |
export const GL_COLOR_ATTACHMENT13 = 0x8ced; | |
export const GL_COLOR_ATTACHMENT14 = 0x8cee; | |
export const GL_COLOR_ATTACHMENT15 = 0x8cef; | |
export const GL_COLOR_ATTACHMENT2 = 0x8ce2; | |
export const GL_COLOR_ATTACHMENT3 = 0x8ce3; | |
export const GL_COLOR_ATTACHMENT4 = 0x8ce4; | |
export const GL_COLOR_ATTACHMENT5 = 0x8ce5; | |
export const GL_COLOR_ATTACHMENT6 = 0x8ce6; | |
export const GL_COLOR_ATTACHMENT7 = 0x8ce7; | |
export const GL_COLOR_ATTACHMENT8 = 0x8ce8; | |
export const GL_COLOR_ATTACHMENT9 = 0x8ce9; | |
export const GL_COMPARE_REF_TO_TEXTURE = 0x884e; | |
export const GL_CONDITION_SATISFIED = 0x911c; | |
export const GL_COPY_READ_BUFFER = 0x8f36; | |
export const GL_COPY_READ_BUFFER_BINDING = 0x8f36; | |
export const GL_COPY_WRITE_BUFFER = 0x8f37; | |
export const GL_COPY_WRITE_BUFFER_BINDING = 0x8f37; | |
export const GL_CURRENT_QUERY = 0x8865; | |
export const GL_DEPTH = 0x1801; | |
export const GL_DEPTH_COMPONENT24 = 0x81a6; | |
export const GL_DEPTH_COMPONENT32F = 0x8cac; | |
export const GL_DEPTH24_STENCIL8 = 0x88f0; | |
export const GL_DEPTH32F_STENCIL8 = 0x8cad; | |
export const GL_DRAW_BUFFER0 = 0x8825; | |
export const GL_DRAW_BUFFER1 = 0x8826; | |
export const GL_DRAW_BUFFER10 = 0x882f; | |
export const GL_DRAW_BUFFER11 = 0x8830; | |
export const GL_DRAW_BUFFER12 = 0x8831; | |
export const GL_DRAW_BUFFER13 = 0x8832; | |
export const GL_DRAW_BUFFER14 = 0x8833; | |
export const GL_DRAW_BUFFER15 = 0x8834; | |
export const GL_DRAW_BUFFER2 = 0x8827; | |
export const GL_DRAW_BUFFER3 = 0x8828; | |
export const GL_DRAW_BUFFER4 = 0x8829; | |
export const GL_DRAW_BUFFER5 = 0x882a; | |
export const GL_DRAW_BUFFER6 = 0x882b; | |
export const GL_DRAW_BUFFER7 = 0x882c; | |
export const GL_DRAW_BUFFER8 = 0x882d; | |
export const GL_DRAW_BUFFER9 = 0x882e; | |
export const GL_DRAW_FRAMEBUFFER = 0x8ca9; | |
export const GL_DRAW_FRAMEBUFFER_BINDING = 0x8ca6; | |
export const GL_DYNAMIC_COPY = 0x88ea; | |
export const GL_DYNAMIC_READ = 0x88e9; | |
export const GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8dad; | |
export const GL_FLOAT_MAT2x3 = 0x8b65; | |
export const GL_FLOAT_MAT2x4 = 0x8b66; | |
export const GL_FLOAT_MAT3x2 = 0x8b67; | |
export const GL_FLOAT_MAT3x4 = 0x8b68; | |
export const GL_FLOAT_MAT4x2 = 0x8b69; | |
export const GL_FLOAT_MAT4x3 = 0x8b6a; | |
export const GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8b8b; | |
export const GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; | |
export const GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; | |
export const GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; | |
export const GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; | |
export const GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; | |
export const GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; | |
export const GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; | |
export const GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; | |
export const GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8cd4; | |
export const GL_FRAMEBUFFER_DEFAULT = 0x8218; | |
export const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8d56; | |
export const GL_HALF_FLOAT = 0x140b; | |
export const GL_INT_2_10_10_10_REV = 0x8d9f; | |
export const GL_INT_SAMPLER_2D = 0x8dca; | |
export const GL_INT_SAMPLER_2D_ARRAY = 0x8dcf; | |
export const GL_INT_SAMPLER_3D = 0x8dcb; | |
export const GL_INT_SAMPLER_CUBE = 0x8dcc; | |
export const GL_INTERLEAVED_ATTRIBS = 0x8c8c; | |
export const GL_INVALID_INDEX = 0xffffffff; | |
export const GL_MAX = 0x8008; | |
export const GL_MAX_3D_TEXTURE_SIZE = 0x8073; | |
export const GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88ff; | |
export const GL_MAX_COLOR_ATTACHMENTS = 0x8cdf; | |
export const GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8a33; | |
export const GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8a2e; | |
export const GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8a31; | |
export const GL_MAX_DRAW_BUFFERS = 0x8824; | |
export const GL_MAX_ELEMENT_INDEX = 0x8d6b; | |
export const GL_MAX_ELEMENTS_INDICES = 0x80e9; | |
export const GL_MAX_ELEMENTS_VERTICES = 0x80e8; | |
export const GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; | |
export const GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8a2d; | |
export const GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8b49; | |
export const GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; | |
export const GL_MAX_SAMPLES = 0x8d57; | |
export const GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; | |
export const GL_MAX_TEXTURE_LOD_BIAS = 0x84fd; | |
export const GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8c8a; | |
export const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8c8b; | |
export const GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8c80; | |
export const GL_MAX_UNIFORM_BLOCK_SIZE = 0x8a30; | |
export const GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8a2f; | |
export const GL_MAX_VARYING_COMPONENTS = 0x8b4b; | |
export const GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; | |
export const GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8a2b; | |
export const GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8b4a; | |
export const GL_MIN = 0x8007; | |
export const GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; | |
export const GL_OBJECT_TYPE = 0x9112; | |
export const GL_PACK_ROW_LENGTH = 0x0d02; | |
export const GL_PACK_SKIP_PIXELS = 0x0d04; | |
export const GL_PACK_SKIP_ROWS = 0x0d03; | |
export const GL_PIXEL_PACK_BUFFER = 0x88eb; | |
export const GL_PIXEL_PACK_BUFFER_BINDING = 0x88ed; | |
export const GL_PIXEL_UNPACK_BUFFER = 0x88ec; | |
export const GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88ef; | |
export const GL_QUERY_RESULT = 0x8866; | |
export const GL_QUERY_RESULT_AVAILABLE = 0x8867; | |
export const GL_R11F_G11F_B10F = 0x8c3a; | |
export const GL_R16F = 0x822d; | |
export const GL_R16I = 0x8233; | |
export const GL_R16UI = 0x8234; | |
export const GL_R32F = 0x822e; | |
export const GL_R32I = 0x8235; | |
export const GL_R32UI = 0x8236; | |
export const GL_R8 = 0x8229; | |
export const GL_R8_SNORM = 0x8f94; | |
export const GL_R8I = 0x8231; | |
export const GL_R8UI = 0x8232; | |
export const GL_RASTERIZER_DISCARD = 0x8c89; | |
export const GL_READ_BUFFER = 0x0c02; | |
export const GL_READ_FRAMEBUFFER = 0x8ca8; | |
export const GL_READ_FRAMEBUFFER_BINDING = 0x8caa; | |
export const GL_RED = 0x1903; | |
export const GL_RED_INTEGER = 0x8d94; | |
export const GL_RENDERBUFFER_SAMPLES = 0x8cab; | |
export const GL_RG = 0x8227; | |
export const GL_RG_INTEGER = 0x8228; | |
export const GL_RG16F = 0x822f; | |
export const GL_RG16I = 0x8239; | |
export const GL_RG16UI = 0x823a; | |
export const GL_RG32F = 0x8230; | |
export const GL_RG32I = 0x823b; | |
export const GL_RG32UI = 0x823c; | |
export const GL_RG8 = 0x822b; | |
export const GL_RG8_SNORM = 0x8f95; | |
export const GL_RG8I = 0x8237; | |
export const GL_RG8UI = 0x8238; | |
export const GL_RGB_INTEGER = 0x8d98; | |
export const GL_RGB10_A2 = 0x8059; | |
export const GL_RGB10_A2UI = 0x906f; | |
export const GL_RGB16F = 0x881b; | |
export const GL_RGB16I = 0x8d89; | |
export const GL_RGB16UI = 0x8d77; | |
export const GL_RGB32F = 0x8815; | |
export const GL_RGB32I = 0x8d83; | |
export const GL_RGB32UI = 0x8d71; | |
export const GL_RGB8 = 0x8051; | |
export const GL_RGB8_SNORM = 0x8f96; | |
export const GL_RGB8I = 0x8d8f; | |
export const GL_RGB8UI = 0x8d7d; | |
export const GL_RGB9_E5 = 0x8c3d; | |
export const GL_RGBA_INTEGER = 0x8d99; | |
export const GL_RGBA16F = 0x881a; | |
export const GL_RGBA16I = 0x8d88; | |
export const GL_RGBA16UI = 0x8d76; | |
export const GL_RGBA32F = 0x8814; | |
export const GL_RGBA32I = 0x8d82; | |
export const GL_RGBA32UI = 0x8d70; | |
export const GL_RGBA8 = 0x8058; | |
export const GL_RGBA8_SNORM = 0x8f97; | |
export const GL_RGBA8I = 0x8d8e; | |
export const GL_RGBA8UI = 0x8d7c; | |
export const GL_SAMPLER_2D_ARRAY = 0x8dc1; | |
export const GL_SAMPLER_2D_ARRAY_SHADOW = 0x8dc4; | |
export const GL_SAMPLER_2D_SHADOW = 0x8b62; | |
export const GL_SAMPLER_3D = 0x8b5f; | |
export const GL_SAMPLER_BINDING = 0x8919; | |
export const GL_SAMPLER_CUBE_SHADOW = 0x8dc5; | |
export const GL_SEPARATE_ATTRIBS = 0x8c8d; | |
export const GL_SIGNALED = 0x9119; | |
export const GL_SIGNED_NORMALIZED = 0x8f9c; | |
export const GL_SRGB = 0x8c40; | |
export const GL_SRGB8 = 0x8c41; | |
export const GL_SRGB8_ALPHA8 = 0x8c43; | |
export const GL_STATIC_COPY = 0x88e6; | |
export const GL_STATIC_READ = 0x88e5; | |
export const GL_STENCIL = 0x1802; | |
export const GL_STREAM_COPY = 0x88e2; | |
export const GL_STREAM_READ = 0x88e1; | |
export const GL_SYNC_CONDITION = 0x9113; | |
export const GL_SYNC_FENCE = 0x9116; | |
export const GL_SYNC_FLAGS = 0x9115; | |
export const GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | |
export const GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | |
export const GL_SYNC_STATUS = 0x9114; | |
export const GL_TEXTURE_2D_ARRAY = 0x8c1a; | |
export const GL_TEXTURE_3D = 0x806f; | |
export const GL_TEXTURE_BASE_LEVEL = 0x813c; | |
export const GL_TEXTURE_BINDING_2D_ARRAY = 0x8c1d; | |
export const GL_TEXTURE_BINDING_3D = 0x806a; | |
export const GL_TEXTURE_COMPARE_FUNC = 0x884d; | |
export const GL_TEXTURE_COMPARE_MODE = 0x884c; | |
export const GL_TEXTURE_IMMUTABLE_FORMAT = 0x912f; | |
export const GL_TEXTURE_IMMUTABLE_LEVELS = 0x82df; | |
export const GL_TEXTURE_MAX_LEVEL = 0x813d; | |
export const GL_TEXTURE_MAX_LOD = 0x813b; | |
export const GL_TEXTURE_MIN_LOD = 0x813a; | |
export const GL_TEXTURE_WRAP_R = 0x8072; | |
export const GL_TIMEOUT_EXPIRED = 0x911b; | |
export const GL_TRANSFORM_FEEDBACK = 0x8e22; | |
export const GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8e24; | |
export const GL_TRANSFORM_FEEDBACK_BINDING = 0x8e25; | |
export const GL_TRANSFORM_FEEDBACK_BUFFER = 0x8c8e; | |
export const GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8c8f; | |
export const GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8c7f; | |
export const GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8c85; | |
export const GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8c84; | |
export const GL_TRANSFORM_FEEDBACK_PAUSED = 0x8e23; | |
export const GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88; | |
export const GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8c83; | |
export const GL_UNIFORM_ARRAY_STRIDE = 0x8a3c; | |
export const GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8a43; | |
export const GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8a42; | |
export const GL_UNIFORM_BLOCK_BINDING = 0x8a3f; | |
export const GL_UNIFORM_BLOCK_DATA_SIZE = 0x8a40; | |
export const GL_UNIFORM_BLOCK_INDEX = 0x8a3a; | |
export const GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8a46; | |
export const GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8a44; | |
export const GL_UNIFORM_BUFFER = 0x8a11; | |
export const GL_UNIFORM_BUFFER_BINDING = 0x8a28; | |
export const GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8a34; | |
export const GL_UNIFORM_BUFFER_SIZE = 0x8a2a; | |
export const GL_UNIFORM_BUFFER_START = 0x8a29; | |
export const GL_UNIFORM_IS_ROW_MAJOR = 0x8a3e; | |
export const GL_UNIFORM_MATRIX_STRIDE = 0x8a3d; | |
export const GL_UNIFORM_OFFSET = 0x8a3b; | |
export const GL_UNIFORM_SIZE = 0x8a38; | |
export const GL_UNIFORM_TYPE = 0x8a37; | |
export const GL_UNPACK_IMAGE_HEIGHT = 0x806e; | |
export const GL_UNPACK_ROW_LENGTH = 0x0cf2; | |
export const GL_UNPACK_SKIP_IMAGES = 0x806d; | |
export const GL_UNPACK_SKIP_PIXELS = 0x0cf4; | |
export const GL_UNPACK_SKIP_ROWS = 0x0cf3; | |
export const GL_UNSIGNALED = 0x9118; | |
export const GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8c3b; | |
export const GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; | |
export const GL_UNSIGNED_INT_24_8 = 0x84fa; | |
export const GL_UNSIGNED_INT_5_9_9_9_REV = 0x8c3e; | |
export const GL_UNSIGNED_INT_SAMPLER_2D = 0x8dd2; | |
export const GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8dd7; | |
export const GL_UNSIGNED_INT_SAMPLER_3D = 0x8dd3; | |
export const GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8dd4; | |
export const GL_UNSIGNED_INT_VEC2 = 0x8dc6; | |
export const GL_UNSIGNED_INT_VEC3 = 0x8dc7; | |
export const GL_UNSIGNED_INT_VEC4 = 0x8dc8; | |
export const GL_UNSIGNED_NORMALIZED = 0x8c17; | |
export const GL_VERTEX_ARRAY_BINDING = 0x85b5; | |
export const GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88fe; | |
export const GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88fd; | |
export const GL_WAIT_FAILED = 0x911d; |
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