I've broken down the validation architecture in to its absolute simplest form so we can use it to understand and compare testing approaches.
Let's say we have a set of simple validation functions that fail whatever you pass in:
Form validators are comprised of validation rules. Each of these rules receive:
import requests | |
import base64 | |
from tqdm import tqdm | |
master_json_url = 'https://178skyfiregce-a.akamaihd.net/exp=1474107106~acl=%2F142089577%2F%2A~hmac=0d9becc441fc5385462d53bf59cf019c0184690862f49b414e9a2f1c5bafbe0d/142089577/video/426274424,426274425,426274423,426274422/master.json?base64_init=1' | |
base_url = master_json_url[:master_json_url.rfind('/', 0, -26) + 1] | |
resp = requests.get(master_json_url) | |
content = resp.json() |
If you don't want the black bars on a video in your site these might do the trick for you: | |
``` | |
@media all and (min-aspect-ratio: 16/9) { | |
.video { | |
width: 100vw; | |
height: calc(100vw * (9/16)); | |
} | |
} | |
@media all and (max-aspect-ratio: 16/9) { |
// sending to sender-client only | |
socket.emit('message', "this is a test"); | |
// sending to all clients, include sender | |
io.emit('message', "this is a test"); | |
// sending to all clients except sender | |
socket.broadcast.emit('message', "this is a test"); | |
// sending to all clients in 'game' room(channel) except sender |
This method avoids merge conflicts if you have periodically pulled master into your branch. It also gives you the opportunity to squash into more than 1 commit, or to re-arrange your code into completely different commits (e.g. if you ended up working on three different features but the commits were not consecutive).
Note: You cannot use this method if you intend to open a pull request to merge your feature branch. This method requires committing directly to master.
Switch to the master branch and make sure you are up to date: