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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Starship Engine Noise</title> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<script> | |
function whiteNoise(audioCtx) { | |
var bufferSize = 17 * audioCtx.sampleRate, | |
noiseBuffer = audioCtx.createBuffer(1, bufferSize, audioCtx.sampleRate), | |
output = noiseBuffer.getChannelData(0); | |
for (var i = 0; i < bufferSize; i++) { | |
output[i] = Math.random() * 2 - 1; | |
} | |
var whiteNoise = audioCtx.createBufferSource(); | |
whiteNoise.buffer = noiseBuffer; | |
whiteNoise.loop = true; | |
whiteNoise.start(0); | |
return whiteNoise; | |
} | |
function bandpassFilter(audioCtx, freq, gain) { | |
var filt = audioCtx.createBiquadFilter(); | |
filt.type = "bandpass"; | |
filt.frequency.value = freq; | |
filt.gain.value = gain; | |
return filt; | |
} | |
function boop() { | |
var audioCtx = new window.AudioContext(); | |
var synth = whiteNoise(audioCtx); | |
var filterA = bandpassFilter(audioCtx, 100, 20); | |
var filterB = bandpassFilter(audioCtx, 50, 20); | |
var gainA = audioCtx.createGain(); | |
whiteNoise(audioCtx).connect(filterA); | |
filterA.connect(filterB); | |
filterB.connect(gainA); | |
gainA.connect(audioCtx.destination); | |
function setFade() { | |
var faderPos = document.querySelector("#fader").value; | |
gainA.gain.value = faderPos; | |
} | |
setFade(); | |
document.querySelector("#fader").addEventListener("input", setFade); | |
} | |
window.addEventListener("load", boop); | |
</script> | |
<style> | |
body { | |
max-width: 40em; | |
} | |
</style> | |
</head> | |
<body> | |
<h1>Sharship Engine Noise</h1> | |
<div> | |
<input id="fader" type="range" min="0" max="10" step="0.01"> Gain | |
</div> | |
<p> | |
I work in a building with no HVAC, | |
which means we can hear <i>everything</i> people are saying, | |
anywhere in the building. | |
</p> | |
<p> | |
This page is a low-CPU noise generator that runs entirely in JavaScript. | |
Once it starts you don't need an Internet connection to keep it going. | |
You can leave it running forever if you like. | |
</p> | |
<p> | |
For those interested, | |
it uses the new (in 2017) | |
<a href="https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API">Web Audio API</a>. | |
</p> | |
</body> | |
</html> |
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