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################################################################# | |
# This script works on a single selected hair geometry object | |
# modify the stagePath before using | |
# | |
################################################################ | |
import bpy | |
from pxr import Usd, UsdGeom, Sdf, Gf | |
stagePath = r'C:\work\dumpTest.usda' |
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############################################## | |
# Select mesh and run script, new collection is created | |
# and keyable floats are dropped on mesh's new geoNode | |
# sculpting in action | |
# https://drive.google.com/file/d/1jDXskWJ0mx_aJMjBoaeRhuHS8vBOhwxT/view?usp=sharing | |
# | |
############################################## | |
import bpy | |
def dupShapes(shape, sculptCollection): |