Created
          August 28, 2014 10:46 
        
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    Phaser Isometric Unprojector
  
        
  
    
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  | Phaser.Plugin.Isometric.Projector.prototype.unproject = function (point, out) { | |
| if (typeof out === "undefined") { | |
| out = new Phaser.Plugin.Isometric.Point3(); | |
| } | |
| var px = point.x; | |
| var py = point.y; | |
| px *= this.projectionRatio; | |
| px -= this.game.world.width * this.anchor.x / 2; | |
| py -= this.game.world.height * this.anchor.y; | |
| out.x += px + py; | |
| out.y -= ( px - py ); | |
| return out; | |
| }; | 
  
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