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| using UnityEngine; | |
| using UnityEngine.UI; | |
| public class Main : Button { | |
| void OnGUI() { | |
| // Q: Enter PointerLock state | |
| if (Input.GetKeyDown(KeyCode.Q)) { | |
| EnterPointerLock(); | |
| } | |
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| import { mountWithIntl } from 'helpers/intl-enzyme-test-helper.js'; | |
| const wrapper = mountWithIntl( | |
| <CustomComponent /> | |
| ); | |
| expect(wrapper.state('foo')).to.equal('bar'); // OK | |
| expect(wrapper.text()).to.equal('Hello World!'); // OK |