Created
May 6, 2025 09:16
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Unreal Engine gitignore that ignores also the plugins folder
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# This .gitignore is based on Epic's P4IGNORE. | |
# It is extended for art assets and other code editors such as VS Code | |
# Learn more on how to adjust this file on: https://www.anchorpoint.app/blog/how-to-set-up-a-gitignore-file-for-unreal-engine | |
################################# | |
# Unreal Engine generated files # | |
################################# | |
# Builds | |
**/Build/* | |
**/ArchivedBuilds/* | |
**/Binaries/* | |
# Configuration and log files generated by the Editor | |
**/Saved/* | |
# Compiled source files for the engine to use | |
**/Intermediate/* | |
# Cache files for the editor to use | |
**/DerivedDataCache/* | |
# Ignore UBT's configuration.xml | |
Engine/Programs/UnrealBuildTool/* | |
*.uatbuildrecord | |
*.tmp | |
# Ignore built binaries and temporary build files | |
*.csprojAssemblyReference.cache | |
**/obj/* | |
####################### | |
# Visual studio files # | |
######################## | |
.vs/ | |
*.sln | |
*.suo | |
*.opensdf | |
*.sdf | |
*.VC.db | |
*.VC.opendb | |
################################## | |
# Other code editors and plugins # | |
################################## | |
.vscode/ | |
**/.history | |
*.xcodeproj | |
*.xcworkspace | |
# Ignote sentry | |
**/sentry.properties | |
**/.sentry-native | |
# Ignore JetBrain's IDE folders | |
.idea/ | |
!.idea/runConfigurations | |
.gradle/ | |
**/net8.0/* | |
*.vsconfig | |
*.props | |
# Ignore Python cached files | |
*.pyc | |
###################### | |
# DCC specific files # | |
###################### | |
*.blend[1-9]* | |
*.*@* | |
*.gi | |
*.gi2 | |
*_bak*.hip | |
*_bak*.hipnc | |
# Ignore files added by Finder on Mac | |
*.DS_Store |
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