Created
November 11, 2023 10:59
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3D Scene Move Camera and Objects in NiceGUI
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from nicegui import app, ui | |
refresh_rate = 60 | |
def play(): | |
timer.active = not timer.active | |
def update_scene(): | |
movement = 1 | |
delta = movement / refresh_rate | |
teapot.move(x = teapot.x + delta) | |
light_yellow.move(x = light_yellow.x, y = light_yellow.y + delta, z = light_yellow.z) | |
light_red.move(x = light_red.x, y = light_red.y - delta, z =light_red.z) | |
sphere.move(x = sphere.x, y = sphere.y, z = sphere.z + delta) | |
box.move(x = box.x - delta, y = box.y, z = box.z) | |
def move_camera(): | |
scene.move_camera(x = 0, y = 0, duration=10) | |
def move_sphere(): | |
sphere.move(x = sphere.x, y = sphere.y + 1, z = sphere.z) | |
with ui.row(): | |
ui.button('Play/Pause', on_click=play) | |
ui.button('Move Camera', on_click=move_camera) | |
ui.button('Move Sphere', on_click=move_sphere) | |
timer = ui.timer(1/refresh_rate, update_scene, active=False) | |
app.add_static_files('/assets', 'assets') | |
with ui.scene().classes('w-full h-64') as scene: | |
light_yellow = scene.spot_light(color='#ffff00', distance=50, intensity=1).move(-10, 0, 10) | |
light_red = scene.spot_light(color='red', distance=50, intensity=1).move(-10, 20, 10) | |
sphere = scene.sphere(radius=3).material('red').move(20, 0, 3) | |
box = scene.box(width=3, height=2, depth=4).material('green').move(-20, 15, 3) | |
teapot = scene.stl("/assets/teapot.stl").material('gray').scale(0.5) | |
scene.camera.x = 0 | |
scene.camera.y = -20 | |
scene.camera.z = 8 | |
scene.camera.look_at_x = 0 | |
scene.camera.look_at_y = 0 | |
scene.camera.look_at_z = 0 | |
ui.run() |
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