duplicates = multiple editions
A Classical Introduction to Modern Number Theory, Kenneth Ireland Michael Rosen
A Classical Introduction to Modern Number Theory, Kenneth Ireland Michael Rosen
| #define BINKGL_LIST \ | |
| /* ret, name, params */ \ | |
| GLE(void, LinkProgram, GLuint program) \ | |
| GLE(void, GetProgramiv, GLuint program, GLenum pname, GLint *params) \ | |
| GLE(GLuint, CreateShader, GLenum type) \ | |
| GLE(void, ShaderSource, GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) \ | |
| GLE(void, CompileShader, GLuint shader) \ | |
| GLE(void, GetShaderiv, GLuint shader, GLenum pname, GLint *params) \ | |
| GLE(void, GetShaderInfoLog, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) \ | |
| GLE(void, DeleteShader, GLuint shader) \ |
| Shader "Custom/Fill-Round" { | |
| Properties { | |
| _MainTex ("Base (RGB)", 2D) = "white" {} | |
| _Color ("Color", Color) = (1,1,1,1) | |
| _Center ("Center", Vector) = (0,0,0,0) | |
| _FillRate ("FillRate", Range(0.0, 1.0)) = 1.0 | |
| } | |
| SubShader { | |
| Tags { "RenderType"="Opaque" } | |
| LOD 100 |
| #--- | |
| # iPIN - iPhone PNG Images Normalizer v1.0 | |
| # Copyright (C) 2007 | |
| # | |
| # Author: | |
| # Axel E. Brzostowski | |
| # http://www.axelbrz.com.ar/ | |
| # [email protected] | |
| # | |
| # References: |