- You need to build the engine from source. Follow the steps at https://github.com/flutter/engine/blob/master/CONTRIBUTING.md#getting-the-code-and-configuring-your-environment
- You can skip the forking step if you don’t think you will be contributing changes to the engine.
- Once your environment is setup, build the engine in Release mode.
$ sky/tools/gn —release
$ ninja -C out/Release -j12
- After the long build you will find a Mac application called
SkyShell.app
inout/Release
. This is the generic Flutter application runner. It does not know anything about your dart project yet. - Create a sample dart project
$ flutter init -o mac_hello
- From the command line, launch the SkyShell.app with command line flags telling it where your dart project resides and its package root. On my system I did this:
$ ./out/Release/SkyShell.app/Contents/MacOS/SkyShell PATH_TO_PROJECT/lib/main.dart --package-root=PATH_TO_PROJECT/packages
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Balsamiq Wireframes for Desktop full license key free | |
This old name is Balsamiq Mockups now the company changing the name to Balsamiq Wireframes for Desktop insteed | |
HOW TO: | |
First download softwere here: https://balsamiq.com/wireframes/desktop/ | |
Install and follow screen direction | |
Use below serial: | |
===================================================================================== |
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#!/bin/bash | |
# Update on 2024/05/29 | |
# 1. use wget to fetch latest frp version when curl was not installed | |
# 2. Remind users that frp will be run in non-root user | |
# 3. Add CI | |
# | |
# Update on 2024/04/13 | |
# 1. Improved OS compatibility: try wget and then curl for downloading files. | |
# | |
# Update on 2024/01/26 |
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/* | |
Copy this into the console of any web page that is interactive and doesn't | |
do hard reloads. You will hear your DOM changes as different pitches of | |
audio. | |
I have found this interesting for debugging, but also fun to hear web pages | |
render like UIs do in movies. | |
*/ | |
const audioCtx = new (window.AudioContext || window.webkitAudioContext)() |
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Hi All! | |
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future. | |
Feel free to request any features you'd like to see, and I'll prioritize them accordingly. | |
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it. | |
Here's the link to the repository: https://github.com/Pulimet/ADBugger | |
App Description: | |
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups. |
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#include <GLFW/glfw3.h> | |
#include <yoga/Yoga.h> | |
#include <stdlib.h> | |
int main(void) | |
{ | |
GLFWwindow* window; | |
/* Initialize the library */ | |
if (!glfwInit()) |
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# after appcleaner does his magic, do this | |
sudo rm -rf "/Library/Application Support/Paragon Software/" | |
sudo rm /Library/LaunchDaemons/com.paragon-software.installer.plist | |
sudo rm /Library/LaunchDaemons/com.paragon-software.ntfs.loader.plist | |
sudo rm /Library/LaunchDaemons/com.paragon-software.ntfsd.plist | |
sudo rm /Library/LaunchAgents/com.paragon-software.ntfs.notification-agent.plist | |
sudo rm -rf /Library/Filesystems/ufsd_NTFS.fs/ | |
sudo rm -rf /Library/PrivilegedHelperTools/com.paragon-software.installer | |
sudo rm -rf /Library/Extensions/ufsd_NTFS.kext/ |
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DROP FUNCTION IF EXISTS fn_remove_accents; | |
DELIMITER | | |
CREATE FUNCTION fn_remove_accents( textvalue VARCHAR(10000) ) RETURNS VARCHAR(10000) | |
BEGIN | |
SET @textvalue = textvalue COLLATE utf8_general_ci;; | |
-- ACCENTS | |
SET @withaccents = 'ŠšŽžÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÑÒÓÔÕÖØÙÚÛÜÝŸÞàáâãäåæçèéêëìíîïñòóôõöøùúûüýÿþƒ'; |
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int doubler(int x) { | |
return 2 * x; | |
} |
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module.exports = { | |
devtool: 'sourcemap', | |
context: __dirname, | |
entry: './entry.js', | |
output: { | |
filename: './dist/bundle.js' | |
}, | |
module: { | |
loaders: [ | |
// run babel first then ng-annotate |
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