Created
March 8, 2025 03:36
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ChatGPTが作った倉庫番
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import java.util.Scanner; | |
public class Sokoban { | |
private static char[][] level = { | |
{'#', '#', '#', '#', '#', '#', '#', '#', '#'}, | |
{'#', '.', ' ', ' ', '$', ' ', ' ', '.', '#'}, | |
{'#', ' ', '#', ' ', ' ', ' ', '#', ' ', '#'}, | |
{'#', ' ', '$', ' ', '@', ' ', '$', ' ', '#'}, | |
{'#', '#', ' ', '#', ' ', '#', ' ', '#', '#'}, | |
{'#', ' ', '.', ' ', '$', ' ', ' ', '.', '#'}, | |
{'#', '#', '#', '#', '#', '#', '#', '#', '#'} | |
}; | |
private static int playerX, playerY; | |
private static char[][] originalLevel; | |
public static void main(String[] args) { | |
findPlayerPosition(); | |
backupOriginalLevel(); | |
Scanner scanner = new Scanner(System.in); | |
while (true) { | |
printLevel(); | |
System.out.print("Move (WASD): "); | |
char move = scanner.next().charAt(0); | |
movePlayer(move); | |
if (isGameWon()) { | |
printLevel(); | |
System.out.println("You win!"); | |
break; | |
} | |
} | |
scanner.close(); | |
} | |
private static void findPlayerPosition() { | |
for (int i = 0; i < level.length; i++) { | |
for (int j = 0; j < level[i].length; j++) { | |
if (level[i][j] == '@') { | |
playerX = i; | |
playerY = j; | |
return; | |
} | |
} | |
} | |
} | |
private static void backupOriginalLevel() { | |
originalLevel = new char[level.length][level[0].length]; | |
for (int i = 0; i < level.length; i++) { | |
originalLevel[i] = level[i].clone(); | |
} | |
} | |
private static void printLevel() { | |
for (char[] row : level) { | |
System.out.println(row); | |
} | |
} | |
private static void movePlayer(char direction) { | |
int dx = 0, dy = 0; | |
switch (Character.toUpperCase(direction)) { | |
case 'W': dx = -1; break; | |
case 'A': dy = -1; break; | |
case 'S': dx = 1; break; | |
case 'D': dy = 1; break; | |
} | |
int newX = playerX + dx; | |
int newY = playerY + dy; | |
if (level[newX][newY] == ' ' || level[newX][newY] == '.') { | |
level[playerX][playerY] = (originalLevel[playerX][playerY] == '.' ? '.' : ' '); | |
playerX = newX; | |
playerY = newY; | |
level[playerX][playerY] = '@'; | |
} else if (level[newX][newY] == '$') { | |
int boxX = newX + dx; | |
int boxY = newY + dy; | |
if (level[boxX][boxY] == ' ' || level[boxX][boxY] == '.') { | |
level[playerX][playerY] = (originalLevel[playerX][playerY] == '.' ? '.' : ' '); | |
playerX = newX; | |
playerY = newY; | |
level[newX][newY] = '@'; | |
level[boxX][boxY] = '$'; | |
} | |
} | |
} | |
private static boolean isGameWon() { | |
for (int i = 0; i < level.length; i++) { | |
for (int j = 0; j < level[i].length; j++) { | |
if (originalLevel[i][j] == '.' && level[i][j] != '$') { | |
return false; | |
} | |
} | |
} | |
return true; | |
} | |
} |
Author
kishida
commented
Mar 8, 2025
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