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August 29, 2015 13:55
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phase 0 unit 2 week 1boggle class challenge
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class BoggleBoard | |
def initialize(board) | |
@board = board | |
end | |
def create_word(*coords) | |
coords.map { |coord| @board[coord.first][coord.last]}.join("") | |
end | |
def get_row(row) | |
puts @board[row].inspect | |
end | |
def get_col(col) | |
puts @board.transpose[col].inspect | |
end | |
def get_diagonal(coord1, coord2) | |
word = [] | |
word = @board[coord1.first][coord1.last] | |
word << @board[coord2.first][coord2.last] | |
coord3 = coord2.collect {|n| n =+ 2} | |
word << @board[coord3.first][coord3.last] | |
coord4 = coord3.collect {|n| n =+ 3} | |
word << @board[coord4.first][coord4.last] | |
return word | |
end | |
end | |
dice_grid = [["b", "r", "a", "e"], | |
["i", "o", "d", "t"], | |
["e", "c", "l", "r"], | |
["t", "a", "k", "e"]] | |
boggle_board = BoggleBoard.new(dice_grid) | |
# implement tests for each of the methods here: | |
puts boggle_board.create_word([1,2], [1,1], [2,1], [3,2]) #=> dock | |
boggle_board.get_row(0) #=> returns real word brae | |
boggle_board.get_col(3) #=> returns ["e", "t", "r", "e"] | |
boggle_board.get_diagonal([0,0],[1,1]) #=> returns bole | |
# create driver test code to retrieve a value at a coordinate here: | |
puts boggle_board.create_word([3,2]) == "k" | |
puts boggle_board.create_word([3,1]) == "a" | |
puts boggle_board.create_word([0,3]) == "e" | |
#Output of each row and column | |
#boggle_board.get_row(0) #=> returns real word brae | |
# boggle_board.get_row(1) | |
# boggle_board.get_row(2) | |
# boggle_board.get_row(3) #=> returns real word take | |
# boggle_board.get_col(0) | |
# boggle_board.get_col(1) | |
# boggle_board.get_col(2) | |
# boggle_board.get_col(3) | |
#Reflection | |
# I found it extremely helpful to take the singleton methods from the previous exercise and see how they transform once put in a | |
# method. I made a start on the diagonal method, though I know it's not at all DRY and doesn't account for backward diagonals, or | |
# diagonals of less than 4 cooridnates (or test to see if the two coordinates are even diagonals of each other), so it's got a | |
# long way to go there. |
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