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@throwaway96
throwaway96 / crashd.md
Last active April 30, 2025 23:06
crashd instructions

News

EOL (2024-07-21)

I'm not going to be maintaining this document anymore. I'm leaving it as-is since much of the FAQ section is still accurate and has yet to be incorporated into other resources.

Use CanI.RootMy.TV to find an exploit for your TV.

New exploit for webOS 3.5+: DejaVuln (2024-04-21)

@Niq1982
Niq1982 / flywheel-local-xdebug-vscode.md
Last active December 17, 2022 09:33
WordPress debugging with XDebug on Flywheel Local & VSCode

Flywheel Local configuration

Flywheel Local has XDebug installed by default if you choose “Custom” instead of “Preferred” when setting up a new local environment. If you don’t know which your current site is running, you can detect it by going to ”Site Setup” tab. If you can change the PHP version there, you have the “Custom” environment running. If not, just export your site, import it back and choose “Custom”.

Now that we have the right environment, remember what PHP version you are running, open the right PHP settings file (for example /Local Sites/my_site/conf/php/7.0.3/php.ini) and add these lines in the [Xdebug] section:

xdebug.remote_enable=1
xdebug.remote_autostart=1

Save the php.ini and restart your site container in Flywheel to apply new settings.

# Put this in your .zshrc or .bashrc file
# Install `tree` first — brew install tree
function t() {
# Defaults to 3 levels deep, do more with `t 5` or `t 1`
# pass additional args after
tree -I '.git|node_modules|bower_components|.DS_Store' --dirsfirst --filelimit 15 -L ${1:-3} -aC $2
}