Last active
September 15, 2022 17:29
-
-
Save jvcleave/6f41eb03737c92ef102f783ebee885fa to your computer and use it in GitHub Desktop.
ofMap implementations
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
fun ofMap( value:Float, inputMin:Float, inputMax:Float, outputMin:Float, outputMax:Float, clamp:Boolean) :Float | |
{ | |
if (Math.abs(inputMin - inputMax) < 0.00000001){ | |
return outputMin; | |
} else { | |
var outVal = ((value - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin); | |
if( clamp ){ | |
if(outputMax < outputMin){ | |
if( outVal < outputMax )outVal = outputMax; | |
else if( outVal > outputMin )outVal = outputMin; | |
}else{ | |
if( outVal > outputMax )outVal = outputMax; | |
else if( outVal < outputMin )outVal = outputMin; | |
} | |
} | |
return outVal; | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public func ofMap(value:Float, inputMin:Float, inputMax:Float, outputMin:Float, outputMax:Float, clamp:Bool = false) -> Float | |
{ | |
var result:Float = 0.0; | |
if(abs(inputMin - inputMax) < Float.ulpOfOne) | |
{ | |
result = outputMin; | |
}else | |
{ | |
result = ((value - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin) | |
} | |
if( clamp ){ | |
if(outputMax < outputMin){ | |
if ( result < outputMax ) | |
{ | |
result = outputMax; | |
} | |
else if( result > outputMin ) | |
{ | |
result = outputMin; | |
} | |
}else{ | |
if( result > outputMax ) | |
{ | |
result = outputMax; | |
} | |
else if( result < outputMin ) | |
{ | |
result = outputMin; | |
} | |
} | |
} | |
return result; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment