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typeExtend
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----------------------------------------------------------------- | |
-- copyright © 2014 Jeff Strahan -- | |
-- Permission is granted to use this code -- | |
-- in any of you own projects free of charge -- | |
-- For more modules, templates, tutorials, and snippets -- | |
-- visit http://www.j-strahan.com -- | |
----------------------------------------------------------------- | |
-- -- | |
-- type() returns the type of an object, (nil, number, string, -- | |
-- boolean, table, function, thread, userdata ) as defined by -- | |
-- lua. Have you ever wished you could detect a broader range -- | |
-- of object types. With _typeExtend now you can detect if the -- | |
-- object is a sound, stream, circle, rect, roundedRect, text, -- | |
-- embossedText,image,imageRect,timer, file, container, group, -- | |
-- line, polygon, sprite, transition, or snapshot. All that’s -- | |
-- needed is 1 line of code to set it up. then use the type() -- | |
-- command as usual and it will return the type of object -- | |
-- supplied to the command. -- | |
-- -- | |
---------------------------------------------------------------- | |
local oldType = type type = function(v) local function newType(v) | |
return ( oldType(v) == 'table' and v._type ~= nil and | |
oldType(v._type() ) == 'string' ) and v._type() or nil end | |
local options = { newType, io.type, oldType } for _,get in | |
pairs (options)do local t = get(v) if t then return t end end end | |
local temp = { sound = audio.loadSound,stream = audio.loadStream, | |
circle = display.newCircle, container = display.newContainer, | |
embossedText = display.newEmbossedText, group = display.newGroup, | |
image = display.newImage, imageRect = display.newImageRect, | |
line = display.newLine, polygon = display.newPolygon, rect = | |
display.newRect, roundedRect = display.newRoundedRect, snapshot = | |
display.newSnapshot,sprite=display.newSprite,text=display.newText | |
,timer = timer.performWithDelay, transitionTo = transition.to, | |
transitionFrom = transition.from } local common = function | |
(object, ... )local object = object local new = temp[object](...) | |
new._type = function( ) return object end return new end | |
function transition.to(...)return common('transitionTo',...)end | |
function timer.performWithDelay(...)return common('timer',...)end | |
function audio.loadStream(...) return common( 'stream' ,...)end | |
function audio.loadSound( ... ) return common( 'sound' , ... )end | |
function display.newCircle(... ) return common( 'circle', ...)end | |
function display.newGroup( ... ) return common( 'group' ,...)end | |
function display.newImage(...) return common( 'image' ,... ) end | |
function display.newLine(... ) return common( 'line' , ... ) end | |
function display.newPolygon(...) return common( 'polygon',...)end | |
function display.newRect( ... ) return common( 'rect' , ...) end | |
function display.newSnapshot(...)return common('snapshot',...)end | |
function display.newSprite( ... ) return common('sprite',...)end | |
function display.newText( ... ) return common( 'text' , ...)end | |
function transition.from(...)return common('transitionFrom',...)end | |
function display.newContainer(...)return common('container',...)end | |
function display.newImageRect(...)return common('imageRect',...)end | |
function display.newRoundedRect(...)return common('roundedRect',...)end | |
function display.newEmbossedText(...)return common('embossedText',...)end | |
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require'_typeExtend' | |
local c1 = display.newCircle(160,200,20) | |
local r1 = display.newRect( 160, 300, 40, 40 ) | |
local t1 = transition.to( c1, {time = 2000, x = 0} ) | |
local t2 = timer.performWithDelay( 3000, function() end ) | |
local f1 = io.open( system.pathForFile( "data.txt", system.DocumentsDirectory ), "a" ) | |
print(type(c1)) | |
print(type(r1)) | |
print(type(t1)) | |
print(type(t2)) | |
print(type(f1)) | |
c1:addEventListener( "touch", function() print('touched') end ) |
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