Created
January 12, 2021 12:32
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quick "stage" script for prototyping w threejs
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import { WebGLRenderer, PerspectiveCamera, Scene } from 'https://threejs.org/build/three.module.js' | |
import { OrbitControls } from 'https://threejs.org/examples/jsm/controls/OrbitControls.js' | |
const renderer = new WebGLRenderer({ antialias: true }) | |
renderer.setPixelRatio(window.devicePixelRatio) | |
renderer.setSize(window.innerWidth, window.innerHeight) | |
document.body.append(renderer.domElement) | |
const camera = new PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 100) | |
camera.position.z = 5 | |
const scene = new Scene() | |
new OrbitControls(camera, renderer.domElement) | |
let autoPauseDelay = 30 | |
let autoPauseTimer = 0 | |
const setAutoPauseDelay = value => autoPauseDelay = (parseFloat(value) || 0) | |
const autoPauseReset = () => autoPauseTimer = 0 | |
let time = 0, frame = 0, dt = 1 / 60 | |
const loop = () => { | |
requestAnimationFrame(loop) | |
if (autoPauseTimer <= autoPauseDelay) { | |
const update_args = { time, frame } | |
scene.traverse(child => child['update']?.(update_args)) | |
renderer.render(scene, camera) | |
autoPauseTimer += dt | |
time += dt | |
frame++ | |
} | |
} | |
loop() | |
window.addEventListener('pointermove', autoPauseReset, { capture:true }) | |
window.addEventListener('wheel', autoPauseReset, { capture:true }) | |
window.addEventListener('keydown', autoPauseReset, { capture:true }) | |
export { | |
scene, | |
camera, | |
renderer, | |
setAutoPauseDelay, | |
autoPauseReset, | |
} |
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