Originally from etherpad
The Web Audio Editor in Firefox Developer Tools is still a work in progress. A lot of love is needed in its current state, and once the basic features are working, here are some dream features, and future planning.
- Context View (displays meta information about the AudioContext itself) bug 1007321
- Display automation over time (toggle between GRAPH view and AUTOMATION view?) bug 1007876
- Display input/output nodes in a connections panel bug 1007875
- Display feedback when an AudioSourceNode is playing.bug 1006626
- Start/stop AudioSourceNodes bug 1006624
- "Tap into" nodes, listen along the way bug 1007887
- Play AudioBufferSourceNode's buffers (use a new AudioContext/audio element) bug 1007889
- "Disable/bypass" AudioNodes in a chain bug 1007778
- Hide unconnected nodes from view bug 1007255
- Debugger break on AudioNode connect (or other events) bug 1007901
- Support multiple AudioContext's on a page (low priority IMO) bug 1006624
- GC-event when node is GC'd (so we can clear up dead-nodes in the graph view) bug 980506
- Bypass/skip node in an audio chain (possible to implement on actor, but may be better to be native) -- for bug 1007778, may be necessary
- Buffer with loop
- Who is going to use this tool? Game developers? Audio hackers?